Quote Originally Posted by IgnisFatuus View Post
they shouldve scrapped the repair system a long time ago. it's nothing but a hassle and adds absolutely nothing to the game.
My favorite gear 'quality' system ever was in Earth and Beyond. Gear could be crafted at up to 200% quality, and its quality score had a direct impact on the stats of the item. From 1-100%, the changes were minimal (but it did make you want to keep your gear repaired), but above 100% the changes were noticeable. Though, if I remember right, you couldn't repair beyond 100% quality. In that game, though, *all* items were able to be crafted. You'd get a drop from a boss and decide if it was worth the risk of deconstruction for its pattern (you could potentially fail to learn the entire pattern - the main way they kept boss fights relevant) or if you just wanted to keep it and use it.

No other game that I know of has done anything like it.