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  1. #1
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    If he is losing tail when first 2 adds spawn, he needs to combo faster because he probably only has 1 Savage on it. Absolute best thing to do is

    Tempered Will > stand next to where head will spawn at body slam* > Fast head > Savage tail > Halone tail > pick up adds.

    If he is losing hate any time after that, DPS are overgeared (unlikely) or he is derping somehow.

    *This is something melee should do in general in phase 1.
    (0)

  2. #2
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by SeraviEdalborez View Post
    If he is losing tail when first 2 adds spawn, he needs to combo faster because he probably only has 1 Savage on it. Absolute best thing to do is

    Tempered Will > stand next to where head will spawn at body slam* > Fast head > Savage tail > Halone tail > pick up adds.

    If he is losing hate any time after that, DPS are overgeared (unlikely) or he is derping somehow.

    *This is something melee should do in general in phase 1.
    If you are dodging to the tail slide you will be in position faster then you can target the tail hit circle.

    I save tempered for the second Caster add. Gives me a great head start on aggro while the DPS are sliding from tail slam.
    (0)

  3. #3
    Player
    Alanon's Avatar
    Join Date
    Sep 2013
    Posts
    37
    Character
    Jaqen H'ghar
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SirTaint View Post
    If you are dodging to the tail slide you will be in position faster then you can target the tail hit circle.

    I save tempered for the second Caster add. Gives me a great head start on aggro while the DPS are sliding from tail slam
    I save tempered jic I screw up in the 2nd half to avoid sliding off. Honestly, I get a full combo on the tail to start before the adds pop and that's usually enough. Helps to make sure you slide down the same side as the tail like sirtaint said. Then if adds pop on far side, I simply do my best. If you have good DD going balls out (and they should be) but they split targets, you will have a very hard time holding hate, but don't worry too much about it, just do your best (DD can tank adds if need be, np). As for the single caster, he always pops at the same location it seems. I'm usually standing at the rail waiting on him. Rage combo, flash, SW, stun(5 secs), rage combo, CoS, stun(3 secs), flash, stun, he should be dead
    (0)

  4. #4
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Tempered will be up again for later so I don't see why you need to "save" it.

    The point of using it where I specified is to queue your combo on the head, which is targetable a good 3-5 seconds before the tail. Ordinarily you'd have to walk across the deck after the "lag" from sliding across the deck. Here you just tag head with Fast, already be walking to tail. You are there before it pops with Savage ready.

    It's magic.
    (0)

  5. #5
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    u don't need Tempered will to do your combo on head. Just stand by the head when it pop then atk it. if you stand by the head, even if you got slam and slide, you can continue to atking the head while sliding with no issue. (only work when there a wall)

    the only place I use Tempered will is the slam with blue spume on me, just cause I'm lazy ;P
    (0)

  6. #6
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Yes, you slide over and can keep attacking the head. As OT that means nothing because you want that queue'd combo to go off on the tail, not the head. You pop Tempered Will to get over there ASAP.

    I am aware you can stand by the head and hit it when body slam comes out. It's exactly what I'm saying to do.
    (0)

    XI: Zeroblade, Titan Server

  7. #7
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    Only the very 1st add should be tricky, not if the adds spawn on the tail (when Levi is North).

    Fast blade, savage blade (the 1st to of the 3 chain. Maybe I got the naming wrong), CoS, flash, run to add: rage of halone. When he presses rage of halone (on add), he can immediately run back to the tail. He doesnt have to wait for the animation. He can then do a full combo on the tail again, CoS + flash to keep the add on him.

    As for the last (big) add, you can help out too. Berserk/unchained and nuke it down. If dps is low, just go back to the head at around 20% to prevent melee getting hit by Levi's AoE on you (dread tide?).

    The other adds are just timing, knowing when they'll come and have rage of halone "pre charged" to make it a walk in the park.
    (1)

  8. #8
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Thanks for all the input guys. I believe its a combination of he needs slightly better gear, and properly getting combos off fast enough/pre building combos so that he can go ahead and land a RoH on adds.

    Appreciate all the insight.
    (0)

  9. #9
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Gear is not an issue, unless he is using like an i70 or i80 weapon.

    He just needs to utilize his AE enmity generation a little better - have him pull the add he is responsible for TO the tail (on the 2-add phase), then use Flash>CoS>Flash>SW>Flash - that way he is generating enmity on the tail and add at the same time, ensuring he won't lose aggro on either. PS if he is not able to get a full RoH combo off before adds spawn, just have him use 2 uncombo'ed RoHs for 1000 potency enmity.
    (2)

  10. #10
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I don't like sliding to the head so I just pop Fight or Flight when the tail is coming up, uncombo Rage of Halone tail, Fast Blade tail, Savage Blade tail, Provoke add if they're on the other side, Rage of Halone add. Done.

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