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  1. #1
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Libtech View Post
    Thanks for asking about arrow keys controlling the camera. It is just a matter of time until I can put down the logitech controller.
    You can use IJKL or .... are talking something else?
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #2
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by SuzakuCMX View Post
    You can use IJKL or .... are talking something else?
    Probably people like my wife got so used to FFXI camera controls with arrow keys; makes sense they want it.
    (0)

  3. #3
    Player
    Libtech's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    41
    Character
    Deacon Blues
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reinheart View Post
    Probably people like my wife got so used to FFXI camera controls with arrow keys; makes sense they want it.

    Pretty much.. I like being able to control movement and camera with one hand leaving my other hand to do macros or spells or what not.

    Using wdas for movement and iklj for camera doesn't do it for me

    although I have to say wdas and mouse works a lot better in XIV than in XI at least for me, but I would rather use my controller over that option as well.
    (0)
    long days and pleasant nights

  4. #4
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    The job trails sound exciting - a welcome break from FFXI's "So, you're a Rank 75 Thief. But how's your dagger? Can. you. hit. anything?" That always sounded backwards to me.

    I very much enjoy the idea of being good at the job because you're proficient with the weapon class, and it sounds like you'll be able to dimensionally expand based on that. Hopefully the trials will have some good story content around them.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  5. #5
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Anonymoose View Post
    The job trails sound exciting - a welcome break from FFXI's "So, you're a Rank 75 Thief. But how's your dagger? Can. you. hit. anything?" That always sounded backwards to me.
    What is this? lol.
    (0)

  6. #6
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Jennestia View Post
    What is this? lol.
    I always felt FFXI was backwards in that you leveled the job even if you sucked with the skills that it used. What was leveling up a Paladin if not increasing your swordsmanship prowess and shielding abilities? From a designer perspective, it was increasing the effectiveness of your input-output variables within damage and ability algorithms, but what about from a content observation (lore) standpoint? After Level Sync and Astral Burn shredded any hope of having a well-skilled-up party member, it started to get under my skin quite a bit.

    Look at this amazingly developed Paladin! Level 75! Why's... why's he getting hit so hard? Block! BLOCK, SON!

    I think the weapon class to job expansion system makes a lot more sense, so I'm excited to see how the trials will work.
    (2)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  7. #7
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Anonymoose View Post
    I always felt FFXI was backwards in that you leveled the job even if you sucked with the skills that it used. What was leveling up a Paladin if not increasing your swordsmanship prowess and shielding abilities? From a designer perspective, it was increasing the effectiveness of your input-output variables within damage and ability algorithms, but what about from a content observation (lore) standpoint? After Level Sync and Astral Burn shredded any hope of having a well-skilled-up party member, it started to get under my skin quite a bit.

    Look at this amazingly developed Paladin! Level 75! Why's... why's he getting hit so hard? Block! BLOCK, SON!

    I think the weapon class to job expansion system makes a lot more sense, so I'm excited to see how the trials will work.
    O_o eh? That's kind of like saying everyone learns at the same pace in terms of the weapon class system. In XI a job level could be considered your knowledge potential in which you can enhance your combat and magic skills. You may have knowledge for a lv 75 PLD but what do you do to gain that knowledge? Were you a backup healer so maybe your healing skill is capped for a PLD 75, Did you decide to use a Greatsword while leveling, then you're a lv 75 PLD with capped greatsword or close to it. Or maybe you soaked in by watching others fight in abyssea and gain knowledge of a 75 PLD but with no abilities.

    Think of a PLD 75 with no combat/magic skills like a child who's only reason for getting accepted and given a degree for a high prestige college is because their pops donated to the school. Sure they may "say" they have the knowledge but while they have something that says they have it, it's different from actually having it.

    Basically XI serves more of a variable to reaching the top, while you can take the easy route of xp through abyssea, if you don't have the combat skills you won't be as effective. The true cap of a job in XI is ones own determination to cap the combat/magic skills they need which I find interesting, that even when you level up, during the fight towards the next level you are slowly going stronger since your skills are improving while you gain xp.

    With XIV it's basically you gain full knowledge every rank and there is no sense of progressing while you are leveling. Now if the weapon class system was more like sword, with sub weapons in that class like rapier/dagger/longsword that could also be leveled to gain skills and techniques from using different weapon types it would make more sense. Since you can't say that those 3 weapons use the same technique when fighting, each sword type has it's own unique style and way of fighting and just because you are a lv 1 gladiator and suddenly a rank 5 gladiator shouldnt' mean you suddenly have mastery over all these weapons.

    Sure while XI may only have it based on one weapon type at least there is combat skills to show a sense of improvement while you are fighting and reaching the next level. A part of me thinks it's a step back not to have anything you can skillup while leveling and basically everything in terms of lving in XIV is straight-forward with no variables to it other then how much xp you get based on what mob you kill.

    Other then that I am interested to see how they improve on the towns that were already set there with nothing to do. I'm also curious when they'll open up that one town that's in the caverns new Camp bald knoll though. I remember running through there since I saw on the map that there was a town there, and after evading mobs I made it only to see a closed off gate and an empty town. very disappointing lol but at least they are amping up to bring more life to all the towns so it would be cool to see the "norg" like area come to life.
    (0)

  8. #8
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,028
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    While I disagree with the "no feeling of progression" angle, the lore observation of a gimpy skilled job being like a college degree your rich parents paid for cracks me up to no end.

    "Of course he can be the captain of Jeuno's military! He's a 75 PLD! ... Oh, god. No... no, don't test hi- put down the Nerf balls!... BLOCK! ... BLOCK, SON!"

    I do see your point about skill diversification, but, like many aspects of FFXI, I considered it a {whispers: time sink} at times. Your point will come full circle, though, if Team Yoshi-P doesn't scrap the previously planned classes (which I don't think they will, since Arcanist, Shepherd, and Bard have been getting steady updates in the DATs) since someday there actually will be different types of sword to master.
    (0)
    "I shall refrain from making any further wild claims until such time as I have evidence."
    – Y'shtola

  9. #9
    Player
    Join Date
    Jun 2011
    Posts
    710
    I personally like to use my mouse to control the camera. I wonder what's so great about using the arrow keys.
    (1)

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by giftforce View Post
    I personally like to use my mouse to control the camera. I wonder what's so great about using the arrow keys.
    Being able to move and control the camera with one hand.
    (0)

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