I agree with you. This also goes for crafting and gathering classes. Results of crafting for example already vary from synth to synth, so it's difficult to determine what a certain skill or ability does besides the very obvious ones.
I agree with you. This also goes for crafting and gathering classes. Results of crafting for example already vary from synth to synth, so it's difficult to determine what a certain skill or ability does besides the very obvious ones.
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