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  1. #11
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    For Stamina Appreciation Day, I plan to complete my leves, and achieve R50 CON in the process.
    (1)


  2. #12
    Player
    Darium's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    103
    Character
    Darium Ashaman
    World
    Ragnarok
    Main Class
    Leatherworker Lv 30
    Video won't play


    Quote Originally Posted by youtube
    This video is currently being processed.
    Please check back in a few minutes.
    (0)

  3. #13
    Player
    Taruna-Aeon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    152
    Character
    Taruna Aeon
    World
    Omega
    Main Class
    Gunbreaker Lv 90
    Baibaiii Stamina Bar~ ; ;
    (0)

  4. #14
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I honestly don't see what was so bad about the stamina bar, it allowed you to control the pace and actions during battle without you just watching and waiting to make a move as your character auto-attacked.

    I still say had stamina been given a progressive increase as your rank or physical level went up it would've worked and people would've had less complaints about running out of stamina to fast. Cause I am certain that stamina was the same base no matter what your level or rank was but if they threw in a 100-200 stamina increase every 5 levels then by level 50 you'll be able to attack a lot more times then when you were a lv 1 adventurer and it would've shown the character growing stronger and being able to attack more times before being winded and needing to catch their breath.

    That's just me though, I hope they at least keep the stamina concept and all the code for it saved under a folder cause to me it feels like Charlie Brown's Christmas tree, it just needs a little love to get the proper appreciation.
    (1)

  5. #15
    Player
    Zeno's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Zeno Magnus
    World
    Sargatanas
    Main Class
    Arcanist Lv 46
    lulz@thread but yes. Farewel S. Bar. May you rest in peace where ever you go...
    (0)

  6. #16
    Player
    Validas's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Valatu Aervadd
    World
    Sargatanas
    Main Class
    Marauder Lv 48
    Fantastic video Dr. Mog! /clap

    I for one am looking forward to auto-attack but only because it is more familiar due to all my years in FFXI.
    I really never saw anything wrong with the stamina bar, it was just... different. It did it's job, showed us all when our next action was coming.

    Ah well.. to the future!
    (0)
    Can We Get a toggle for that toggle?
    ....................................................................
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  7. #17
    Player
    Nilheim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Nil Griffin
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Stamina bar, may you rot and burn in hell!

    http://www.youtube.com/watch?v=1zgja26eNeY

    Replace San Quentin with Stamina bar, works like a charm for most of the song
    (4)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Quote Originally Posted by Airget View Post
    I honestly don't see what was so bad about the stamina bar, it allowed you to control the pace and actions during battle without you just watching and waiting to make a move as your character auto-attacked.

    I still say had stamina been given a progressive increase as your rank or physical level went up it would've worked and people would've had less complaints about running out of stamina to fast. Cause I am certain that stamina was the same base no matter what your level or rank was but if they threw in a 100-200 stamina increase every 5 levels then by level 50 you'll be able to attack a lot more times then when you were a lv 1 adventurer and it would've shown the character growing stronger and being able to attack more times before being winded and needing to catch their breath.

    That's just me though, I hope they at least keep the stamina concept and all the code for it saved under a folder cause to me it feels like Charlie Brown's Christmas tree, it just needs a little love to get the proper appreciation.
    It was just done horribly wrong is all, not a bad video OP :P Thanks for the giggles hehe All hail Stamina Bar rememberance day >.>
    (0)

    ~Rationality falls quite short for those living in their own world~
    "See the world for what it is, not for what you want it to be!"

  9. #19
    Player

    Join Date
    Mar 2011
    Posts
    216
    Don't let the door hit you where the dog should have bitten you, stamina gauge.
    (4)

    Yes I do have a My Little Pony sig because I'm not a complete loser who lives in his own little world, proclaiming something is stupid because I say so.

  10. #20
    Player
    Join Date
    Jun 2011
    Posts
    710
    [SIZE="5"]We will never forget[/SIZE]
    (0)

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