I'm reserving judgement on this until we know exactly how this is going to work. We still don't know how bad the drop rate is going to be or whether we have to collect tokens/items inside the dungeon in order to spawn bosses for possible drops etc.

Although my first reaction when I saw there was only a 5 minute timer on re-entering was- "What! You got to be kidding, that's rubbish" I realise that was probably more with my FFXI head on.
I played FFXI for 5 years and in that time of course got used to the fact that a lot of content (Salvage due to Assault points, Dynamis due to the 3 day cool-down, Limbus with the same 2-3 day cool-down; I haven't played since October so can't remember exactly how many days before you could re-enter) was only accessible a couple of times a week. This meant obtaining gear was often a long, hard slog.

Although I enjoyed that at the time, as I did not know anything else (!) and the sense of achievement was pretty great at the end... I thought to myself that after 4 years of doing "endgame" like that I personally don't really want a complete repeat of that. Endgame in FFXI (Dynamis, Einherjar, Salvage, Sky, Sea etc) for me and the LS I was signed up to became like a second job.... I'm too old and busy for that nowadays! ^^

I don't mind some dungeons, areas or bosses being like this of course (if such balancing is seen to be required/necessary). Of course then, as in FFXI, I will accept the fact that the content for these will require more committment, time etc. But, I am sort of glad that the first bits of content being put into the game are open and free to all to do as often as they like. Lets face it, we've spent enough time waiting for something to do other than leves, crafting, a few quests for poor rewards and kill a few NMs.

People that are online a lot are going to spam it of course, the same that "hardcore" Linkshells constantly farmed Sky or Sea or whatever for pop items to spam NM pops in these areas. So they'll get the gear before I do... do I care? Nope. So they will have nothing to do sooner than I will! I will get the gear eventually, and having fun and something interesting to do is personally for me the most valuable thing in an MMO (gear is nice, but if I don't have fun doing the event/requisite for it then why do I want to torture myself when I get home after 8 hours in the office?). Besides, people with this mindset will always end up spending a huge amount of time in order to be the "first" to gain the gear. I don't think anything can really change that.

Again, it could turn out that we need to farm drops (coins, tokens, credits whatever) inside these dungeons before we can even attain gear drops or pop bosses. I just want to try it out and then decide if I think the system is flawed or not.