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  1. #361
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I dont mind if there is a short time limit on re-entering from the point of getting burnt out or making the content get old too fast. There are a few things though tht are important. The dungeons should be fun, challenging, and give good loot that is not dropped like candy. In regards to what is bad about the 5 min time limit, I only see one that bothers me, but its a big one. With a 24hr to 72 hr time limit, you can limit how often people go in so that more groups get a chance. But with the fact that its first come first serve, and it only has a 5 min time limit on re-entering, and we know that there will be a limit on the number of groups that can simultaneously enter the instance........... this could be a huge problem. There is nothing to stop people from spamming the Instances over and over. So I have a really slow ISP and I lag all the time. Does this mean I'll never get to see the Dungeon until its popularity dies down in several months and all because I cant spam the entrance fast enough?

    For clarity, I could care less about any other issue related to the quick re-entering of the dungeon with the exception of even being able to access it. Couldnt they have gone with a more resonable system? Like maybe anyone can go say 10 or 20 x a week at any point they want too (provided the instance isnt at max group capacity). That way people could still go more often than once every day or 2, and could even go a bunch of times in a row, but it wouldnt cause a never-ending bottle-neck that would always make it hard to enter due to the spamming, even though supposedly I should be able to enter every 5 mins. This is the bigger issue to me, not whether we should be able to enter that often or not.
    (0)

  2. #362
    Player
    Balbanes's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    487
    Character
    Osarion Durai
    World
    Durandal
    Main Class
    Thaumaturge Lv 39
    Quote Originally Posted by Richard View Post
    if this is accurate then I think that was the seal on the coffin for XIV.
    You heard it here first, folks. Richard said game over. Time for us to all play [insert MMO here.]


    Admittedly, 5 minutes seems a bit strange. But then again, that does solve the issue of DC'ing and being removed from the dungeon. Not in the most ideal of ways... but there you have it anyway.
    (2)

  3. #363
    Player
    Aramil's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    140
    Character
    Aramil Galanodel
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Synapse View Post
    I see a 5 min re-enter time leading to the following:

    Promote Solo Play: Players get bored of easy stuff, try to solo dungeons as a challenge, with short reenter time and no enterance payment, its a win-win. Players not wiling to wait to form a proper party but just grab random bodies and zombie through it, again, 5 min recast and no payment, you fail, you all exit and try again, skilless stay skilless.
    Isn't there a party size limit for the dungeons? I thought you had to be 4 for the rank 25 dungeon and 8 for the rank 45 one.
    (1)

  4. #364
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aramil View Post
    Isn't there a party size limit for the dungeons? I thought you had to be 4 for the rank 25 dungeon and 8 for the rank 45 one.
    Correct as it stands right now you have to meet the minimum party size requirments. this is subject to change later down the line of course.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #365
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Dont forget you'll want to wait until weakness wears off, and we dont know the limit to how many parties can enter an instance at once (or do we?)
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. #366
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by viion View Post
    sweet can spam it in 1 night and then quit again. hah nah jk, but I like this, idk how others feel. I like being able to constantly PLAY the game. Not be told I have to do something else (or log out) before I can have more fun.
    Yeah, and I think this is what XIV is built around.

    I have to keep pointing out to people who complain the NMs respawn too fast that fighting NMs is more fun than standing around doing nothing for 2 hours. It's just more fun. Yeah, it's easier than we are used to or expected, but think of it in terms of fun not difficult (and by difficult you mean boring in this sentence, because there's nothing difficult about waiting 2 hours for a NM to respawn other than chances of falling asleep or losing claim).

    Likewise if dungeons are actually fun, challenging, or good grinding areas, it will be fun to have access to them basically whenever you want rather than on a set schedule. That's fun.
    (1)

  7. #367
    Player

    Join Date
    May 2011
    Location
    Uldah
    Posts
    39
    Good things come to those who wait. If this is true, then people are going to be bored with these two instances in less than two weeks. I think it should be at least a 3 day lock-out. That way people can enjoy the new content in moderation. Anticipation is a good feeling and it will bring people back into the game.
    (0)

  8. #368
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Richard View Post
    longer lockout = extended life of content and % of gaining loot goes down. Simple math.
    Would you rather do Dynamis from 2004 to 2012 or from 2004 until new content comes out and move on?

    I suppose either answer is fine, but I prefer to finish content and consume new content.

    You are also contradicting yourself quite a lot when you say "You shouldn't have to force yourself to play less." No, you'd rather SE forces you. It doesn't make sense. Stretching out the length of content with meaningless entry requirements should be an out-dated process.

    You should have access to any and all content whenever you want. That's how games should be made and played, in my opinion. You want to raid a dungeon for 8 hours. Go for it. The only real problem is that there isn't much content right now, but I'm fairly certain (based on Yoshida's estimate for getting 1.19 and .20 out by the end of September, which is in 2 months, btw) there will be plenty of new things to entertain you on the horizon.

    The only reason we've had to wait so long at all is because of this [censored] new battle system.

    Keep your fng pants on, man, or just find a game that restricts you from the content you've waited 9 months for and be done with XIV. Your argument is so abundantly silly it hurts to read page after page.
    (3)

  9. #369
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    You'll be able to enjoy the content just fine if its not easy to steamroll through the multiple paths/objectives.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  10. #370
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Richard View Post
    unlikely = not impossible. Our LS ended with over 100 kills of EACH of the December NMs before the year was over. We all pride ourselves on the amount of time we enjoy playing with each other why is that any of your concern?
    Then you all should be sucking each others "fingers" with joy over how fast you can finish dungeons!
    You talk in circles, man.

    You guys like to pride yourself on kicking ass and taking names, but you begging SE to hold you back? WTH?
    (2)

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