Quote Originally Posted by Chinook View Post
Tho I can understand the arguments behind the pro 5 min re-entry people, I don't think we use the same logic and global vision for this particular situation. Some people explained the negative impacts of 5 min re-entry really well, but we'll never agree.

Like it or not, any kind of games or sports need to have some kind of restrictions to make things interesting. Everything would be boring without them (just take your favorite game, hobby or sport and imagine it without restrictions or rules). This game is in fact a pretty good example of a game that lacked restrictions and challenge. I personally still like it and have faith, but the vast majority doesn't.

On the opposite side, I think the 5 min re-entry limit is good for the r30 dungeon (same thing for the 5 min mid-rank NMs), since they're designed for people to have fun on the way to 50, not the ones that reached the end and want some sense of achievement and challenge.

We'll see if this debate was worth it really soon !
I agree with your point that neither side will ever agree, lol. Each side has it's points and counterpoints. What I don't like, is people presenting their opinions as 'best' for the game, or as 'fact' when it is based on speculation. I will argue against any opinion presented in this fashion, even ones on the same side as me.

With that said, I find it hard to believe that a 5 minute timer is going to be 'the death of this game.' For the people that have stuck it out this far, ANY content is good content, even if just for a day (Which I hope is the case).