Quote Originally Posted by Betelgeuzah View Post
Droprate tuned for the people doing multiple runs a day = people that don't meet those standards will get things done slower than intended, and the content will drag out for them while the hardcore get their stuff in a timely manner.

Droprate tuned for the one-per-day group = people that do more runs clear the content faster than intended, have nothing to do, get bored, complain, and leave. Hardcore loses (in the long run), the company loses.
The hardcore have waited almost a year for challenging content.

I'm usually for (or rather indifferent) about long respawn/timers, but due to the fact that this content is limited to only 8 people this is good for linkshells in my opinion. It is something to do, one of the few things for people to do at 50, it is still not enough of course but we just have to hope that much more is coming. I don't think putting a timer on it would really extend the life of current "endgame" content that much simply because people who have nothing else to do will still only log in only to do it when their timer is up; and then we have the whole guildleve reset fiasco all over again.

A player base that only logs on when timers reset is the enemy of people who rely on others to make playing an MMO more enjoyable.