Quote Originally Posted by Betelgeuzah View Post
Droprate tuned for the people doing multiple runs a day = people that don't meet those standards will get things done slower than intended, and the content will drag out for them while the hardcore get their stuff in a timely manner.

Droprate tuned for the one-per-day group = people that do more runs clear the content faster than intended, have nothing to do, get bored, complain, and leave. Hardcore loses (in the long run), the company loses.
Maybe they need to consider a way to make self-perpetuating content then, since they cannot keep up to the demand of hardcores.

Oh yeah... make a sandbox game like I've been suggesting all along and like Tanaka seemed to be doing. Wow. Imagine that.