Quote Originally Posted by DurtiMonkeyToe View Post
The issue with your example is not the timer, its the fact that you are running mid-level content on a r50 class. This has nothing to do with the current argument.

What the other side of the fence is saying is: Their has to be a 36 hour timer on the dungeons to make it an accomplishment. I'm sorry, this is bullshit. It doesn't matter if I accomplish it in one weekend or 1 month, the ACCOMPLISHMENT is the EXACT same. The only thing adding a timer to the dungeons is going to accomplish is the FORCED dragging out of content.

The basic argument is "Put a timer on it to make the content last longer." This is artificial, archaic, and just down right dull.
I tough what the other side of the fence was saying is that they will be left with nothing to do (that is assuming is something it can be done with a degree of difficulty at lv 50) way to fast.In the end i think eighter way game needs a lot more content in general before they can start charging .

Once and only once they fix the basics.