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  1. #161
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Richard View Post
    A F2P game can't do well for itself? The original GW sold 6 Million Copies of the original game not to mention the 3-4 expansion packs they put out over a 6 year period. 6 years is a good shelf life for an MMO if you ask me.
    Except Guild Wars isn't an MMO. It's a 3-D Diablo clone.
    (4)

  2. #162
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Richard View Post
    A F2P game can't do well for itself? The original GW sold 6 Million Copies of the original game not to mention the 3-4 expansion packs they put out over a 6 year period. 6 years is a good shelf life for an MMO if you ask me.
    And such a hardcore-friendly game it was indeed.

    You could clear it in two weeks.
    (1)

  3. #163
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Richard View Post
    again: All MMOs need to be designed around everyone. Not casuals alone. Not hardcores alone. A mix for everyone.
    This is opinion not some sort of MMO law. We all have opinions and this is yours. Thanks for sharing.
    (1)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  4. #164
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Zkieve View Post
    i have to disagree there, ffxi shinned becouse they aimed for hardcore PVE (on its peak, not now that all playing are fans ).
    Wow Shined becouse they aimed for casuals.
    Aion Shined (compared to many others it was succesfull) becouse it focused on PVP.

    Just a few examples that comes to my mind .

    Im gonna have to disagree, try to cater to to many , and you will cater to none at all.,If GW can do it or not , is yet to be seen .
    I agree XI was that exception and they had that niche that lasted a good 6-8 years but next gen MMOs cant survive like that anymore.
    (0)

  5. #165
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by TonyMontana View Post
    This is opinion not some sort of MMO law. We all have opinions and this is yours. Thanks for sharing.
    Not only that, but it is his 'assumption' that dungeons won't have anything to offer Hardcore players. Based on... nothing because it hasn't been released yet.
    (2)

  6. #166
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Betelgeuzah View Post
    And such a hardcore-friendly game it was indeed.

    You could clear it in two weeks.
    never said it was hardcore. I was talking about GW2 until you brought up F2P.
    (0)

  7. #167
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Richard View Post
    never said it was hardcore. I was talking about GW2 until you brought up F2P.
    Based on my experience with GW1, where the game doesn't even expect you to level on your own and you can START the game at max-level, there wasn't a more 'casual' MMO on the market back then and I don't feel their direction has changed with GW2.
    (1)

  8. #168
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Richard View Post
    never said it was hardcore. I was talking about GW2 until you brought up F2P.
    Ah, GW2 isn't F2P? It uses the same model.

    I don't even know why you brought up GW1, cause I sure as hell didn't.

    It's buy to play, by the way..
    (2)

  9. #169
    Player
    Nero's Avatar
    Join Date
    Mar 2011
    Posts
    1,671
    Character
    Karon Mephisto
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by DurtiMonkeyToe View Post
    It is the same thing. FINAL stages. Dungeons are NOT the final stage of the game. End game will be the day they release an all out war with the Garlean Empire, or the day that you get a boss fight for the Emperor of Garlemand. Dungeons do not classify as end-game because they are not the END of the GAME.
    I guess that is what also Richard was saying ealier. For now, Dungeons will be the final Stage. Like Groundkings were Endgame for Years in FFXI, before they raised the cap to 90'ish. Groundkings dont mean shit anymore. Its the same definition of "final". They are Endgame, in my personal oppinion, till SE will add larger Content or will raise Cap along with higher Tiers of Dungeons. I also know what you mean and totally agree with your point of view. Can you agree with my view of the Things?
    (0)

  10. #170
    Player

    Join Date
    May 2011
    Posts
    106
    Yes b/c the solution to low amount of content in games are timers.. people start living in 21st century. We should be able to enter any content whenever we want. If you have a problem with that enter those dungeons once a week and it will last you 2 months.
    (2)

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