again: All MMOs need to be designed around everyone. Not casuals alone. Not hardcores alone. A mix for everyone.
i have to disagree there, ffxi shinned becouse they aimed for hardcore PVE (on its peak, not now that all playing are fans ).
Wow Shined becouse they aimed for casuals.
Aion Shined (compared to many others it was succesfull) becouse it focused on PVP.
Just a few examples that comes to my mind .
Im gonna have to disagree, try to cater to to many , and you will cater to none at all.,If GW can do it or not , is yet to be seen .
I agree XI was that exception and they had that niche that lasted a good 6-8 years but next gen MMOs cant survive like that anymore.i have to disagree there, ffxi shinned becouse they aimed for hardcore PVE (on its peak, not now that all playing are fans ).
Wow Shined becouse they aimed for casuals.
Aion Shined (compared to many others it was succesfull) becouse it focused on PVP.
Just a few examples that comes to my mind .
Im gonna have to disagree, try to cater to to many , and you will cater to none at all.,If GW can do it or not , is yet to be seen .
Right, but when you are given a choice to enrage majority or minority, you are going with the minority.
Giving it ridiculous cooldown, will ensues another rage by the casuals. "WTF 24HOUR WAIT FOR 1HOUR CONTENT"
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
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