I think that even hardcore linkshells, except for the biggest, will have trouble running these dungeons without the 5 minute refresh. All the scheduling is a hassle to begin with, not to mention determining who gets loot when, and sprinkle on the fact that if 1 person in a planned run has something come up and can't make a scheduled event, the remaining 7 players are left scrambling to find an 8th person who wouldn't have been locked out of the dungeon.
What it comes down to me is: These dungeons feel like supplemental content. More of them are coming. Bigger end game stuff is coming. And we have no real idea how fast it is going to get here.
We have evidence that the Team IS working on multiple things at once, hence why Beastman Quest Hubs are coming out now instead of 1.19 as was planned. Who's to say we won't see 1.19 sometime next month?
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