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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    The only reasonable explanation for such a short lockout timer would be that they want people to give lots of feedback and quickly about the dungeons and how they work so SE can optimize future ones.

    If the other dungeons added in 1.19~1.20 are also 5 minutes - Yoshida needs to rethink things. He totes about EverQuest all the time and wants to add things from it. This is not EQesque. This is even more casual than Hello Kitty Online.
    (2)

  2. #2
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Richard View Post
    This is even more casual than Hello Kitty Online.
    XDDDDDD,

    altought i must have missed were he said he wanted EQ type game , all i see is he is making it super casual friendly game and alienating all the hardcore gamers (altought the second part he does not say it , but he is doing it regardless).Not saying is good or bad but i saw this coming since the guy sit on the leader couch.
    (0)
    Last edited by Zkieve; 07-21-2011 at 12:17 AM.

  3. #3
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Richard View Post
    The only reasonable explanation for such a short lockout timer would be that they want people to give lots of feedback and quickly about the dungeons and how they work so SE can optimize future ones.

    If the other dungeons added in 1.19~1.20 are also 5 minutes - Yoshida needs to rethink things. He totes about EverQuest all the time and wants to add things from it. This is not EQesque. This is even more casual than Hello Kitty Online.
    Good point. This would be a good reason to have a low cooldown (to get feedback and balance / tweak the feel of an ideal Raid Dungeon in FF 14's conditions). We'll know soon enough.
    (0)