Quote Originally Posted by Hotohori View Post
How can you say that without knowing the difficulty of the dungeon since it is not even released yet. Also what is wrong with lesser skilled players being able to play through the same content as you but taking longer to accomplish the same goals. Do you need to be the only one able to clear a dungeon and be first for it to be considered any good in design? I'm not sure where the worst of groups being able to try the same stuff as you has any relevance to the re-entry time limitations.
I never said there was anything wrong with lesser skilled groups being able to accomplish the same goals. There is this whole thing called risk vs reward - something that games like XI got right in some areas. Games like WoW got it completely wrong due to the fact that if you wiped you just immediately got up and tried again. If you can consistently spam dungeons 20 times per day you will eventually, no matter how bad of a player you are, break that learning curve faster and finish the content quicker. The faster you blow through content the longer you will have to wait for more things to come out.