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  1. #1
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    Mar 2011
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    Mithra Mog-house Interloper
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    467
    Quote Originally Posted by Hotohori View Post
    All I can hope for now is that the dungeons are hard enough to clear that wipes are common and we should be thankful that we can re-enter again in 5 minutes as weakness wears.
    you can wipe all you want but the ability to run the same dungeon 20 times per day is unbelievable. Eventually even the worst of groups will clear it time and time again.

    If all content is going to be this casual then the mass community is going to be waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting and waiting on more content after each patch.
    (0)
    Last edited by Richard; 07-20-2011 at 11:30 PM.

  2. #2
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    Jun 2011
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    They will probably make you grind 2194386294632 deaspected crystals as a payment to get into the dungeon.

    Ha, and then you'll wish it was on a 24 hour timer.
    (3)

  3. #3
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    Mar 2011
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    Quote Originally Posted by Richard View Post
    you can wipe all you want but the ability to run the same dungeon 20 times per day is unbelievable. Eventually even the worst of groups will clear it time and time again.

    If all content is going to be this casual then the mass community is going to be waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting and waiting on more content after each patch.
    How can you say that without knowing the difficulty of the dungeon since it is not even released yet. Also what is wrong with lesser skilled players being able to play through the same content as you but taking longer to accomplish the same goals. Do you need to be the only one able to clear a dungeon and be first for it to be considered any good in design? I'm not sure where the worst of groups being able to try the same stuff as you has any relevance to the re-entry time limitations.
    (22)

  4. #4
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    Mar 2011
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    Quote Originally Posted by Hotohori View Post
    How can you say that without knowing the difficulty of the dungeon since it is not even released yet. Also what is wrong with lesser skilled players being able to play through the same content as you but taking longer to accomplish the same goals. Do you need to be the only one able to clear a dungeon and be first for it to be considered any good in design? I'm not sure where the worst of groups being able to try the same stuff as you has any relevance to the re-entry time limitations.
    I never said there was anything wrong with lesser skilled groups being able to accomplish the same goals. There is this whole thing called risk vs reward - something that games like XI got right in some areas. Games like WoW got it completely wrong due to the fact that if you wiped you just immediately got up and tried again. If you can consistently spam dungeons 20 times per day you will eventually, no matter how bad of a player you are, break that learning curve faster and finish the content quicker. The faster you blow through content the longer you will have to wait for more things to come out.
    (0)

  5. #5
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    Quote Originally Posted by Richard View Post
    I never said there was anything wrong with lesser skilled groups being able to accomplish the same goals. There is this whole thing called risk vs reward - something that games like XI got right in some areas. Games like WoW got it completely wrong due to the fact that if you wiped you just immediately got up and tried again. If you can consistently spam dungeons 20 times per day you will eventually, no matter how bad of a player you are, break that learning curve faster and finish the content quicker. The faster you blow through content the longer you will have to wait for more things to come out.
    Again we don't know the about any of the risks or rewards yet for these raids and the 5 minute re-entry timer could be well balanced to the drop rate of the good items. Also if you are a bad player who improves their gaming through practice and experience, I really would not think of them as a very bad player at all but rather someone who progresses slower then most. I would be satisfied for now with something to do a few times regularly with some good friends when they are on over worrying about how well other people are doing inside the raids and what they got before you.

    I'm sure even with a 3 day wait timer, there will be a few insane groups of players who will come out and burn through all the content quickly and go back to complaining how there wasn't enough. There is no extra rewards for being first to finish the new content so if the released content is not enough for your standards, you could probably enjoy doing the content of an additional game that you find enjoying.
    (0)

  6. #6
    Player
    Delmontyb's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Richard View Post
    I never said there was anything wrong with lesser skilled groups being able to accomplish the same goals. There is this whole thing called risk vs reward - something that games like XI got right in some areas. Games like WoW got it completely wrong due to the fact that if you wiped you just immediately got up and tried again. If you can consistently spam dungeons 20 times per day you will eventually, no matter how bad of a player you are, break that learning curve faster and finish the content quicker. The faster you blow through content the longer you will have to wait for more things to come out.
    You do bring up a solid point, and I can't fault you for feeling that new content will take a while to come out after 1.18, so in that vain, let's say we don't get another new dungeon for 3 months, then I and most other players will feel your pain. However, I do have high hopes that we will see new dungeons introduced with each new patch, or at least one a month from here on out for a while. While it's just a hope for now, I do think that most of the work has been finished on the foundation of the game thus allowing for faster development on dungeons and other content.

    Being that if you have to run these dungeons 1000s of times before new ones come out would be a kill joy. So for that I am looking forward to tomorrow and this weekend to get my hands on this patch, as well as more information down the line.

    But if my hopes turn out to be true, and we get new content going forward on a regular basis then we should soon have lots of options for players to partake, rather then just two dungeons at the moment.
    (0)
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  7. #7
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    Mar 2011
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    Limsa Lominsa
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    Quote Originally Posted by Hotohori View Post
    How can you say that without knowing the difficulty of the dungeon since it is not even released yet. Also what is wrong with lesser skilled players being able to play through the same content as you but taking longer to accomplish the same goals. Do you need to be the only one able to clear a dungeon and be first for it to be considered any good in design? I'm not sure where the worst of groups being able to try the same stuff as you has any relevance to the re-entry time limitations.
    it has nothing to do with skill; getting something to 45 or 50 doesn't take skill nor does entering the dungeon. the issue is after one weekend of grinding that one dungeon there probably won't be a reason to ever do it again...and remain skeptical when se says something is hard...they probably thought the nms open world and leve were hard and kaeko leta has soloed everything.
    (0)