Quote Originally Posted by Richard View Post
The only reasonable explanation for such a short lockout timer would be that they want people to give lots of feedback and quickly about the dungeons and how they work so SE can optimize future ones.

If the other dungeons added in 1.19~1.20 are also 5 minutes - Yoshida needs to rethink things. He totes about EverQuest all the time and wants to add things from it. This is not EQesque. This is even more casual than Hello Kitty Online.
Good point. This would be a good reason to have a low cooldown (to get feedback and balance / tweak the feel of an ideal Raid Dungeon in FF 14's conditions). We'll know soon enough.