Yeah, my argument on leveling in dungeons definitely hinges on the fact that you will get worthwhile SP in a dungeon. I make no pretenses that I have any idea what it is going to be like, I just wanted to bring up another point.I dont see people doing that, if its to hard. Because there are easier ways than exping with linking leves. A regular SP-Group on regular Mobs can easy pull out 30k+/hour. If you get wiped out and have to recover and Stuff i will go back to regular SP-Grinds. But yeah.. like you say.. if the SP is equivalent to the difficulty, then it is possible to do it. But im also a little bit afraid of how the respawms work. We will know in a couple hours! .. Going to grab some Snacks now for the Fun-Night.. Have fun all of you and enjoy the new Stuff. ^^
Unless "hard" = unbeatable with a 5 minute re-enter time everyone will have every item they want in a month. If they want to keep people happy until the game is "fixed", spoon feeding baddies is not the way to do it.If they are that easy that you could grind through, then it is possible. We dont know the Timer on Repop's, We dont know the deal in general of the amount of Mobs, we dont know anything in general but 2 Things:
1. Re-enter is 5 Minutes
2. Yoshi himself stated that the Dungeons will be HARD!
So we will see.


Am I the only one afraid that the drop rate of the better gear/drops in the dungeons will be like .0001% because there's no downtime? -_-
As an aside, super happy there isn't a 24 hour wait or some ridiculous BS. Glad to see SE moving away from the 'time consuming = challenging' mentality.


I know some of us were hoping for dungeons to be an alternative to grind parties, but without scaling caps, 99% of people won't want to gimp themselves with lower classes / un-optimal pt setups to go through them.



Drop rates =/= difficult of content.
Drop rates = Chance of item dropping once conditions are met.
I know you really want to be a special snowflake Visch but this game isn't for people who want to be elitist jerks who lord their "uber lootz" over people and think they're better than everyone else because of it.
Do you live in China or something?Drop rates =/= difficult of content.
Drop rates = Chance of item dropping once conditions are met.
I know you really want to be a special snowflake Visch but this game isn't for people who want to be elitist jerks who lord their "uber lootz" over people and think they're better than everyone else because of it.
Well you can have fun when everyone has every thing a month after it comes out. The content has no life span. Nothing is "difficult" when you can faceroll as much as you want.
People who wanted long timers to reenter already lost the argument. The decision has been made. It is about to be implemented.
Regardless of what you might want, the dev team & Yoshi want people to play the game on their terms (Read the last Letter).
here is food to complains, now go "camp" the entrance ???????.
* Each instanced raid area has a limit on how many parties can enter at once.
/grabs more popcorn.



An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
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