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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Misha View Post
    I'm with you and Yoshi on this one... you other people must be like super fat in real life... just saying, if you can't control or pace yourself in a game and complain about having freedom would hate to meet you in real life lmao This benefits everyone 'cept for those with no self control or those that NEED to be handheld into telling them what to do. Go out and do other things in game, or in real life. No one stopping you from NOT entering the dungeon... who cares if some people do? it's their choice LoL Let them suffer, this is the direction the game is taking! So many nosey people who need to mind their business and stop worrying about everyone else o.O Doubt it can be explained any better so you people could understand lol

    Freedom > forced restrictions
    You must be an insufferable underage white girl in real life. See? I can make an ass of myself on the forums too.
    (3)

  2. #2
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    People that are complaining, don't forget theres different routes that lead to different gear, so you might have to do 3 runs to have 1 shot at gear for all the classes.
    (0)

  3. #3
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by viion View Post
    sweet can spam it in 1 night and then quit again. hah nah jk, but I like this, idk how others feel. I like being able to constantly PLAY the game. Not be told I have to do something else (or log out) before I can have more fun.
    Yeah, and I think this is what XIV is built around.

    I have to keep pointing out to people who complain the NMs respawn too fast that fighting NMs is more fun than standing around doing nothing for 2 hours. It's just more fun. Yeah, it's easier than we are used to or expected, but think of it in terms of fun not difficult (and by difficult you mean boring in this sentence, because there's nothing difficult about waiting 2 hours for a NM to respawn other than chances of falling asleep or losing claim).

    Likewise if dungeons are actually fun, challenging, or good grinding areas, it will be fun to have access to them basically whenever you want rather than on a set schedule. That's fun.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    if this is accurate then I think that was the seal on the coffin for XIV.
    (9)

  5. #5
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Richard View Post
    if this is accurate then I think that was the seal on the coffin for XIV.
    Why? What am I missing?

    What's wrong with being able to utilise content?
    (15)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by giftforce View Post
    Why? What am I missing?

    What's wrong with being able to utilise content?
    Utilizing content =/= finishing content in 1 week. Even your precious World of Warcraft is not this casual.
    (5)

  7. #7
    Player
    Dubont's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Richard View Post
    Utilizing content =/= finishing content in 1 week. Even your precious World of Warcraft is not this casual.
    in FFXI, Sky didn't have a timer. Problem?
    (2)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Dubont View Post
    in FFXI, Sky didn't have a timer. Problem?
    Every NM was alllllways up, not to mention the ???'s.

    Nawp, no timers!
    (4)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Dubont View Post
    in FFXI, Sky didn't have a timer. Problem?
    sky is open world content. not instanced. problem? Not to mention you had to farm "currency" in the form of triggers to even do the content. That in-itself is it's own "timer" and stretched the content out much longer than it would have if you could just pop the gods w/e triggers.

    Good try though.
    (3)

  10. #10
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Dubont View Post
    in FFXI, Sky didn't have a timer. Problem?
    Thank you for bringing logic to a crazed discussion.
    (1)

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