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  1. #11
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    This game's servers were not built in a way to handle super servers/ mega servers a la ESO. Assuming that you could even connect to the lobby alone, there would be massive queues. On top of that, there would be a great deal of disconnects as the servers try to handle the strain. Pretty much, it would be like the early days of 2.0 launch but far more exasperated.

    Plus, try to imagine sitting in, say, Mor Dhona and listening to all the Ring of Thorns spam by Dragoons.
    (0)
    I LIKE the fence. I get 2 groups to laugh at then.

  2. #12
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,789
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    i like the idea of 1 huge giant server with everyone all together, course it's not really a viable option.
    (0)

  3. #13
    Player Zaft's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    703
    Character
    Leo Strut
    World
    Excalibur
    Main Class
    Gladiator Lv 70


    Don't call it a grave. It's the future you chose.
    (0)

  4. #14
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    ESO also isn't cross platform...

    In any case, this would require every zone to be instanced so you and a friend could both enter Mor Dhona but wind up in different instances of Mor Dhona. They would have to ensure that FATEs like Behemoth/Odin especially were synced or people would be trying to pop into whichever instance the monster was spawned in. The residential zones would have like 300 Wards. It would cause chaos with the Duty Finder since even if you retain multiple lobbies for pairing you still need the network resources and computing power to cleanly route people ONTO those lobbies.
    (1)

  5. #15
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    I can only think of "Dogs and cats living together..." during the description from the ever famous movie, Ghost Busters.

    In short, yeah, it would probably just...break.
    (0)

  6. #16
    Player
    Theref's Avatar
    Join Date
    Sep 2013
    Posts
    283
    Character
    Rurod Arkdale
    World
    Tonberry
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Orophin View Post
    Let's shove 100,000 people in Mor Dhona and find out.
    Mega-server doesn't work this way. Just because there's 1 server that covers the entire region doesn't mean it will shove all players to 1 place. They shove the players into a lot of instances. For example in ESO, even though you and your friend is in same NA mega-server, you dont always end up in same instance, therefore you might not find him/her even though you standing in the same place, which you need to form a party with them to ensure same instance.

    I don't know if it would work on FFXIV. But I think it "Mega Data-center" would work. I'm having trouble finding matches during non peak hours which could take hours
    (0)
    Quote Originally Posted by Heh View Post

  7. #17
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    Dragonquest X had something kind of like a mega server. Basically your character was kept on a log-in server and each time you entered the world you could choose which server shard to enter. You could also freely change shards by visiting any inn while logged in. It gave the player control of which "instance" they were in, unlike ESO or modern WoW, and since friend lists and guild membership was account based, you could see a display of which shard your friends were currently in at any time.

    I suppose the larger game population would make that impossible with FFXIV, but considering that DQX was working on the Nintendo Wii, you would think they could have tried it here. But again, SquareEnix is a huge company, I wouldn't be surprised if the FFXIV team and the Dragonquest X team never shared their ideas together.

    I just wish that the "account based" trend of most mmos in the last 5 years had made it into this game, because it would make blacklisting RMT spammers so much easier.
    (0)
    Last edited by Gunspec; 03-17-2015 at 02:52 PM.

  8. #18
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MGunns View Post
    That many Bards on one server.....catastrophic!
    And not a single foe/ballad/paeon was used...
    (0)

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