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  1. #12
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    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    1st and every speed run pull that ALL tanks need to know!!

    CLAIM!



    CLAIM!



    CLAIM!



    Claim claim claim claim your mobs. Youre a tank and if you dont have every single mob claimed before you stop moving then your a risk to your healer
    .

    Some people shield lob/tomahawk all mobs me personally I flash because PLD can restore mp and warrior doesnt need mp since they have overpower.

    As PLD

    1st pull.
    1.) Get close to raptors then sprint (before aggroing)
    2.)Flash two raptors (turning both yellow name plates to red)
    3.)Shield lob Coeurl, Spiritswithin Goblin
    4.)Flash Goblin, Raptor (might have to shield lob one if you happen to miss one.)
    5.)Target Coeurl (the one near the ramp)
    6.)Move towards the goblin mob pack and provoke the Coeurl then flash all 4-5 of them (including the coeurl)
    7.)Go up the ramp, turn right along the wall past the tree, before the river to get LoS interruption come back to the pack pop hallowed ground when hp gets to half or before i get stunned, whichever comes first.)

    proceed to flash and dodge aoe and restore MP after it runs out. Good healers/dps should kill all the mobs before hallowed drops, Decent healers/dps before rampart/sentinel falls. If hallowed and sentinel fall then you need new dps

    2nd pull flash everything accordingly cover healer buff accordingly

    The first pull is the one that most people wipe at. (Its why i was specific/helpful.)


    As WAR

    1st pull.

    1.) Get close to raptors then simply start running no sprint. (before aggroing)
    2.)Flash two raptors (turning both yellow name plates to red)
    3.)Tomahawk Coeurl, Brutal Swing Goblin
    4.)Flash Goblin, Raptor (might have to tomahawk one if you happen to miss one.)
    5.)Target Coeurl (the one near the ramp)
    6.)Move towards the goblin mob pack and provoke the Coeurl then flash all 4-5 of them (including the coeurl)
    7.)Go up the ramp, turn right along the wall past the tree, before the river to get LoS interruption come back to the pack pop vengeance before you stop. Overpower, bloodbath, inner release, two overpower (all while avoiding aoe) Heavy swing, maim, overpower spam/Infuriate>Steel Cyclone (since wrath is not longer needed to gain the healing buff) before bloodbath and inner release drop.
    (can also pop berserk if you know the timing. Also even though you cant use weapon skills doesnt mean you cant keep buffing and dodgeing aoe. )
    8.) Buff accordingly (Mantra, Convalescence, Foresight, etc.)(Foresight would be before taking damage mantra/convalescence after etc.)

    2nd pull flash everything accordingly, then bloodbath/inner release/steelcyclone/buff accordingly




    Note: There is no "one way" to do things.

    What is important though is you never lose threat, and make it as easy as possible for your healers.

    Having done speed runs as a healer, tank and dps it always runs much smoother and the healer can act much faster when things are already claimed. I tend to pop regen very early if the tank has everything claimed then divine seal and heal accordingly. As sch i can pop eye for an eye sooner also. (Can do eye for an eye as whm also) I like to do Eye for an Eye right before the tank pulls the last coeurl and the last set of goblins just before the ramp as that is the time it will i feel the most optimized timing. I cannot do this if the tank is not claiming as he runs past.
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    Last edited by Daniolaut; 05-26-2014 at 02:46 AM.