Results 1 to 10 of 22

Hybrid View

  1. #1
    Player
    Cap75's Avatar
    Join Date
    Feb 2014
    Posts
    243
    Character
    Sil Ellessa
    World
    Behemoth
    Main Class
    Marauder Lv 50
    I'm a WAR so not everything I do applies. As far as pulling, so long as nobody else in the party does anything at all a shield lob at each connected group should be more than sufficient. Hell, I face pull most stuff now after doing it a million times. As I'm coming to where I'll stop I'll pop infuriate then steel cyclone followed by vengeance. At that point everyone can go hog wild. From there it's just avoid AEOs and smack random mobs with wrath builders to get another steel cyclone. In between each rotation I'll overpower. Probably overkill, but it goes faster if everything stays tight. One note, if you're seeing yellow you've already lost them. They're already heading towards someone else at that point.
    (0)

  2. #2
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    1st pull: Shield Lob first 6 mobs. Flash the pack of 3 at bottom of ramp. Then pick up that last Coerl and pick your kill spot.

    2nd pull: Flash the first pack of 3. Shield Lob 1 pack, provoke last pack to get them all running toward you. Then Flash spam.


    Personally, I always tag every single critter in that 1st pull. You *could* skip some and Sprint, but then you are forced to rely on all group members to not cast anything too early. And what if you miss a few with the first Flash with whole group together? *Splat* ... Not tagging everything is a risk. The payout for winning that risk is the time saved by Sprinting past (can't Sprint if you're Shield Lob everything).

    As for staying alive yourself, not much to say there except the obvious.
    - Use your cooldowns. All of them. I like to start clicking a few secs before I stop running, so that 2-4 are up as the first volley of hits lands on me. But don't run all of them immediately. You will need something for when the first ones drop. So for example Sentinel + Foresight + Awareness. Then Rampart + Convalescence when Sentinel fades. Then Bulwark + Bloodbath later. (PS. that's not optimized, just an example)
    - For the 1st pull, don't completely stop. Instead, run tight circles around the pack of enemies. Avoid some cone and circle AEs this way. 2nd pull you can stand still once they're gathered.
    - If your healer didn't do it at the start, Stoneskin yourself before the pull.
    - Raise your gear level. Maybe i80 is enough, I dunno. But definitely it can go up.
    (3)
    Last edited by RhazeCain; 05-21-2014 at 04:02 AM.

  3. #3
    Player
    Shref's Avatar
    Join Date
    Nov 2013
    Posts
    69
    Character
    Shref Master
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cap75 View Post
    I'm a WAR so not everything I do applies. As far as pulling, so long as nobody else in the party does anything at all a shield lob at each connected group should be more than sufficient. Hell, I face pull most stuff now after doing it a million times. As I'm coming to where I'll stop I'll pop infuriate then steel cyclone followed by vengeance. At that point everyone can go hog wild. From there it's just avoid AEOs and smack random mobs with wrath builders to get another steel cyclone. In between each rotation I'll overpower. Probably overkill, but it goes faster if everything stays tight. One note, if you're seeing yellow you've already lost them. They're already heading towards someone else at that point.
    i see a disturbing lack of bloodbath in this post...
    (3)