You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
Yeap I understand that. In fact our first kill was a double BRD kill as that week our WAR left us after clearing T7 and thus we pulled a FC member in for T8 clear. We had a different tactic thou - with me being the main BRD (and being more geared), I only play foe req and uses X-Dex, while the other BRD focus on Paeon/Ballad. After which we are all unique DPS class comp (MNK/DRG/BRD/SMN/BLM) and we pushed more DPS and skipped phases and did not see the last tower (we did 2 mines 1 AoE for 7th, skipped the dreadnaught). But since the forum guys are primarily interested in min-maxing and there are groups out there struggling with T8's DPS demands, double BRD won't be my recommendation VS 2 melee DD comp cos a melee DD such as MNK would bring much more DPS in compared to a prolonged for req for mages (unless the melee is a complete flop).We run with two BRD's, SMN, BLM, DRG. Instead of popping Dex pots, we pop X-Ether, and can keep Foe Req up for most of the fight. The SMN and BLM last night on T8 were both almost over 400 DPS, with me being close to 360, and the other BRD (an alt) was around 300. Ultimately, there are several comps that work, and as long as the ultimate goal is reached (boss is dead), it shouldn't matter too much. With that said, with skill and gear being equal, I would never expect a BRD to be at the top of the DPS unless there is a lot of movement.
But yeah, for a near dummy T8 fight, I'd expect BRD to be at the bottom of the table if every of the DPS knows their stuff well enough.
Last edited by Ooshima; 05-23-2014 at 11:03 AM.
We have a sad community, in which we (BRD) makes some people lol at us for not putting out huge numbers. I was told I sucked on Ifrit Ex at 184 dps (whatever that mean). Mind you, I was last alive with 4HP remaining. The last tick of my Venomous Bite killed Ifrit, yet they said he'd BEEN dead if my dps was higher.Yoshi-P did say that Bard's DPS is lower to provide mobility. Actually that's not true but it sounds better than what really happened, there was a massive community outcry because Bard could top the DPS charts since they technically have no down time, they can attack and move on dodge heavy fights despite their toolkit being only fairly limited for a DPS, so all weapons in the Bard's armory had their innate damage lowered so they can never really top the DPS charts unless they are constantly spamming abilities and everyone else is busy running around.
There was an argument about the programs used. One guy said his numbers reset each phase while another guy say his only track the initial hit of a DoT attack.
Things like this kills morale!
Last edited by Jim_Berry; 05-23-2014 at 12:57 PM.
I'm fine with how BRD is. Many BRDs forget that they play a support role as well. Many BRDs even admit to not wanting to use Paeon or Ballad.The bloodletter nerf was just a tooltip error iirc. Nothing got changed, but people freaked out for a bit since it happened at the same time that the bfb and ir nerf went in.
IMO the reason for the bard nerf (and all the people thinking bard was super OP) was Titan HM. A large portion of the community was stuck on that fight at the time, and it was messing up most of the other classes because of the amount of movement involved. Once people started getting into coil bards fell behind because they didn't scale as well as the other classes. I'm hoping we get a small buff at some point in the future, especially with blm's getting buffed in the next patch.
Neither of them understand how to parse, then. If it's resetting between phases, they need to increase the timer before it resets, and if it only tracks the first hit of a dot, he's using an old version and needs to update.
Can also still have it reset quickly (separating the phases), then just add up the separate parse periods (their time and damage) into a single measure if you don't want to count the deadtime. As long as the enrage timer counts based upon the boss's time on the ground, rather than from the start of combat, that's technically more accurate. (Though I think most have enrages based on the start of combat?... Can't remember.)
We aren't the only class with support, nor are we a pure support job I'd trade Paeon for battle rez in a heartbeat =p
DPS classes should be (somewhat) balanced, having a few noticeably ahead of others just isn't good design.
So I guess we should give the other DPS jobs just as much utility you guys bring then. Balance doesn't mean making every jobs capable of doing the same thing. There have to be trade-offs.
I'd be fine giving other dps classes more utility. Being able to do similar dps is not the same as every class being the same.
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