Quote Originally Posted by Akujin View Post
Negative. I've tested that, the X Int will put maybe 2-300 extra damage per hit, a little more on a crit, but prevents me from pulling out that third flare because of the mp issue. A third flare on AF3 w/Raging is far better than the boost from the higher int.
In braflox/haltial(I use both depending on mob group) the int potion nocks a whole cast off of MY(my situation though not yours) the rotation so I guess just take your pic I can either do a full rotation double flair and kill them all or I can do a rotation and a triple flair to kill them all. a dif of like 3 seconds not that big, however I feel like i'm wasting a cast when that final flair with an ether is really only being used for like half the damage.