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  1. #1
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    You should be using hq mega/hq x-pot of int with that instead of x ether for higher damage(multi target scenario at least).
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  2. #2
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Urielparadox View Post
    You should be using hq mega/hq x-pot of int with that instead of x ether for higher damage(multi target scenario at least).
    Negative. I've tested that, the X Int will put maybe 2-300 extra damage per hit, a little more on a crit, but prevents me from pulling out that third flare because of the mp issue. A third flare on AF3 w/Raging is far better than the boost from the higher int.
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    Last edited by Akujin; 05-20-2014 at 02:05 AM.

  3. #3
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Akujin View Post
    Negative. I've tested that, the X Int will put maybe 2-300 extra damage per hit, a little more on a crit, but prevents me from pulling out that third flare because of the mp issue. A third flare on AF3 w/Raging is far better than the boost from the higher int.
    In braflox/haltial(I use both depending on mob group) the int potion nocks a whole cast off of MY(my situation though not yours) the rotation so I guess just take your pic I can either do a full rotation double flair and kill them all or I can do a rotation and a triple flair to kill them all. a dif of like 3 seconds not that big, however I feel like i'm wasting a cast when that final flair with an ether is really only being used for like half the damage.
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