Quote Originally Posted by Ryans View Post
I don't think you know what the multi-flare rotation is cause it's not what you said.
Most of people here talk about conventional, intended multiflare (double or tripple). This is what concerns most of tanks and this combination pulls agro off them.
And ofcourse I am aware of an exploit with manaticks allowing infinite use of (Transpose - Flare - Fire II - Flare - Transpose) but there are almost no encounters in the game where mobs really survive after initial 3x Fire II + Double(tripple)flare. And if they do and tank still got control over agro - it is not a problem. This exploit is not game breaking at all and has absolutely no impact on end game content (raids or primals).