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  1. #111
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gormogon View Post
    That's a bad triple flare rotation since those fire 2's are gimped.

    Second thing you described is a poor mans flare and blm resort to it during the 2nd pull group pull in brayflox if they kill the 1st boss fast enough that their cooldowns are not up yet.
    It's not though - it's far more DPS. You can either calculate this mathematically, or via use of parse.

    (01:03) Raid DPS: 1835; YOU - 1199DPS (65%) - first pull
    (01:08) Raid DPS: 1466; YOU - 878DPS (59%) - second pull
    (00:55) Raid DPS: 1240; YOU - 842DPS (67%) - third pull

    i81 BLM, no Foe Requiem.

    "Standard" methods tend to top out below that, even with better gear than mine (which is nothing special).
    (0)

  2. #112
    Player
    Glydien's Avatar
    Join Date
    Dec 2013
    Posts
    3
    Character
    Glydien Nova
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Nekodar View Post
    And to think, BLM's are complaining that they are gimped compared to other classes, begging for tweaks to make them "more viable"...
    Yeah, because outside of brayflox you see this happening ALL the time <rolls eyes>
    (0)

  3. #113
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Let n represent number of targets.

    I think your suggested rotation was

    Fire 3 > RS > Fire 2 x3 > Flare x3
    Total time (0 speed): 21s

    220 + (100 * 1.8 * 1.2 * n) * 3 + (260 * 1.8 * 1.2 * n) * 3 = 220 + 648n + 1684.8n potency

    Time adjustment: 214.72 + 632.448n + 1644.3648n (~2.4% slower => ~2.4% DPS loss) potency

    Fire 2 > Fire 2 > RS > Fire 2 > Fire 2 > Flare x3
    Total time (0 speed): 20.5s

    (100 * n) + (100 * 1.4 * n) + (100 * 1.6 * 1.2 * n) + (100 * 1.8 * 1.2 * n) + (260 * 1.8 * 1.2 * n) *3 = 648n + 1684.8n potency

    214.72 + 632.448n + 1644.3648n = 648n + 1684.8n
    214.72 = 55.9872n
    Equalisation point is therefore n = 3.835... (3dp)
    Therefore, if number of targets is four or higher, second rotation is optimal.
    (0)
    Last edited by Raenryong; 05-27-2014 at 07:31 AM.

  4. #114
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Raenryong View Post
    i81 BLM
    Is this really your ilvl?

    Quote Originally Posted by Raenryong View Post
    snip
    So you have no Astral Fire 3 buff in that second rotation until you've gotten 8(?) seconds in which only covers 1 Fire II and then your 3 flares in which you're telling me you're doing more damage because it takes ~2.4% less time? Sorry but no thanks.

    Also if you can't Triple Flare without keeping RS up because of lack of spell speed you consider only using 2 Fire II.
    (0)

  5. #115
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gormogon View Post
    Is this really your ilvl?
    On my BLM, yeah. It is my lowest ilevel along with SMN. Never really play the casters aside from speedruns/messing around.

    So you have no Astral Fire 3 buff in that second rotation until you've gotten 8(?) seconds in which only covers 1 Fire II and then your 3 flares in which you're telling me you're doing more damage because it takes ~2.4% less time? Sorry but no thanks.

    Also if you can't Triple Flare without keeping RS up because of lack of spell speed you consider only using 2 Fire II.
    Look at the math for yourself! It is made up for by the fact that you are hitting multiple targets with that first Fire 2. Depending on how many targets that is (well, 4+ to be precise), it's a good damage lead.

    My rotation also has RS up for all three Flares.
    (0)

  6. #116
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Taking just the [F3 > F2 x3], and [F2 x4], ignoring the Flares and Raging.

    220 + (180*3)n
    220 + 560n = RotA

    100 + 140 + 160 + 180 = 580n = RotB

    If n = 3,
    RotA = 1900
    RotB = 1740

    If n = 4,
    RotA = 2460
    RotB = 2320

    If n = 5
    RotA = 3020
    RotB = 2900

    If n = 11
    RotA = 6380
    RotB = 6380

    If you ask me, the tried and true standard (RotA) seems better without Raging. Perhaps I'm doing the math wrong though.
    (0)

    XI: Zeroblade, Titan Server

  7. #117
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    You're missing the time component - damage per time is a more useful figure than damage.
    (0)

  8. #118
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Musashidon View Post
    it's because you combo'd if you have a blm that is gonna spam flare you gotta spam flash>flare at least for me i have never lost to a blm who flares.

    now also you can only do 2 flares (at full power) in a row after that you are doing ice flares which are pathetic in damage i was doing some sr's and had a blm do 5 flares, 2 full power aka fire 3 flare convert swift cast flare then transpose flare blizard flare transpose flare. which the last 3 did 1/3rd the damage of 1 of the full power ones, while the monsters still died fast it would have been easier to just double flare fire 2 them.
    Correction, you can do 3 flares in a row. you can also do even more flares continously with correct timing and they wont all be ice flares(essentially infinite flaring). That transpose flare bliz flare you posted is representative of a BLM who's basically doing it wrong, or at least not coming near the full potential of that destructive powah!
    (0)

  9. #119
    Player
    Seiryuukishi's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    297
    Character
    Helios Etoilefilante
    World
    Leviathan
    Main Class
    Paladin Lv 90
    Devs probably didn't. But you can't compensate in code for the human element to adapt to a situation. And it being chosen over other dps is purely situational.
    (0)

  10. #120
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,789
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Kuroyasha View Post
    Correction, you can do 3 flares in a row. you can also do even more flares continously with correct timing and they wont all be ice flares(essentially infinite flaring). That transpose flare bliz flare you posted is representative of a BLM who's basically doing it wrong, or at least not coming near the full potential of that destructive powah!
    yea i didn't know about potion flares till a couple posts later. since i never use potions myself it never crossed my mind.
    (0)

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