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  1. #1
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100

    Do you think the devs intended multi-flare blm?

    Just wondering what people think about the outbreak of black mages across eorzea using flare multiple times in quick succession.

    I wonder if the developers had this kind of rotation in mind; it does such huge damage compared to other dps roles that it has pushed the popularity of BLM far above everything else, at least on my data center I expect to see at least one BLM in all high level dungeons 95% of the time.

    Beyond the multi-target damage being greatly overpowered compared to all other dps roles, it also draws such huge enmity which rivals tanks, at least paladin anyway. I was just in a Halatali run on my paladin where I used flash twice on a mob, followed by a basic combo, followed by flash twice more. Immediately after the 4th flash, the enemies ran to the black mage.

    I didn't think it was even possible that they could do more enmity than me while flashing; I was already forced to spam flash more than normal and it still was not enough. Yes I was in shield oath and with i96 gear level. Keeping enmity was never a problem before the mass outbreak of i95+ blm spamming flare we have now. It's changed the game.
    (0)

  2. #2
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,788
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    it's because you combo'd if you have a blm that is gonna spam flare you gotta spam flash>flare at least for me i have never lost to a blm who flares.

    now also you can only do 2 flares (at full power) in a row after that you are doing ice flares which are pathetic in damage i was doing some sr's and had a blm do 5 flares, 2 full power aka fire 3 flare convert swift cast flare then transpose flare blizard flare transpose flare. which the last 3 did 1/3rd the damage of 1 of the full power ones, while the monsters still died fast it would have been easier to just double flare fire 2 them.
    (6)

  3. #3
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    And to think, BLM's are complaining that they are gimped compared to other classes, begging for tweaks to make them "more viable"...
    (17)

  4. #4
    Player
    Behb's Avatar
    Join Date
    Aug 2013
    Posts
    118
    Character
    Willow Catsberg
    World
    Moogle
    Main Class
    Bard Lv 90
    Even if they want to change this the classical AOE rotation is close to the multi flare ... so it won't change much.
    The blm in question should pop Quelling strike before doing this, especially if the tank is a PLD/or not used to it.

    And dev want to buff blm, not nerf it, they are not so useful in Coil 2.
    (3)

  5. #5
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    If your BLM is AOEing spam flash until you're OOM or comfortable on threat, then build mana back with riot blade.
    (7)

  6. #6
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The only way you can do multi-flare is through convert/potions, which really only allows a maximum of 3 full-powered Flares in a row (excluding when you have a BRD playing Ballad....when they should be playing Foe Requiem). And that happens every 3 (I think Convert is 180sec recast?) minutes.

    Of course, BLM is king of AoE, which, for speedruns, is pretty much putting them at top of the desired DPS slots.

    But in all honesty, I think there's nothing wrong with it. Usually in a pack of mobs which are being AoE-ed, I won't even bother with using a basic combo, just spam Flash/Overpower/whatever AoE you have until you run out of MP/TP. And the double/triple Flare is, as I said, limited by cooldowns. Not to mention the BLM also has a period of time after Flare where they are unable to use spells until they recover sufficient mana.

    Right now, AoE probably BLM's only asset apart from being ranged, because in movement-high battles which are aplenty in end-game content, BLM's dmg falls off quite some bit. They are probably the most movement-restricted job in the game, so for all those end-game fights with AoEs against solo targettable bosses? Yea, BLM got the coup' from king to peasant.
    (10)
    Last edited by whoopeeragon; 05-19-2014 at 06:12 PM.

  7. #7
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    I believe that BLM didn't use quelling strikes.

    There's a lot of idiot BLMs that just go raging strikes and flare the shit out of everything without the tank gaining sufficient enmity. It's not just BLM only. As a BRD I also possess the burst that could rip off a very geared tank if I wanted to.

    I don't think currently there's any issues. With proper communication and timing, as a PLD in Brayflox HM speedrun I've seen PLD and WAR alike that could old a i100+ with i110 weapon BLM's triple flares. BLMs should know that flares generates lots of enmity, and generally BLM does generate lots of enmity with the fire3 procs. And thus they are granted access to one enmity management tool which is Quelling Strikes, but some BLM just don't bother to use it..
    (3)

  8. #8
    Player
    Billzey's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Sakura Ephemera
    World
    Brynhildr
    Main Class
    Archer Lv 60
    I think you are overestimating BLM's DPS. They may be best at AoE damage, but the entire speed of the run depends on both trash+boss kills. Any DRG/BRD should have no trouble pulling higher DPS than BLM over the entire run. In fact, my fastest runs have always been with DRG + BRD.
    (0)

  9. #9
    Player
    Mirili's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Ema Voilerclaire
    World
    Goblin
    Main Class
    Scholar Lv 61
    You can do an endless chain of flares if you can time it correctly. Using Flare around 2 seconds after you get a mana tic from Umbral Ice (Transpose) makes it so you receive a tic of MP after the flare goes off. That might be what he's referring to. Quelling Strikes would probably help in this situation, but you obviously can't have it up every time you need to AoE. Or even most times.

    And BLMs want buffs to their "viability" anywhere there's high-movement fights, or need heavy single target damage. So, basically anything that isn't clearing Brayflox trash.
    (1)
    Last edited by Mirili; 05-19-2014 at 06:27 PM.

  10. #10
    Player
    Recaldy's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    767
    Character
    Recaldy Northwind
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    They were expecting fights using melee DPS but look what happened? >_>
    (0)
    Been years since using this forum. @_@

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