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  1. #1
    Player
    Kyoraki's Avatar
    Join Date
    Mar 2014
    Location
    Gold Saucer
    Posts
    70
    Character
    Biz Iwakura
    World
    Cactuar
    Main Class
    Pictomancer Lv 84
    Quote Originally Posted by necrosis View Post
    But for starters I would accept an admission that SE screwed up. Making main storyline zones also locations to grind endgame items.
    Wasn't the point of that to add an incentive for vets to help first timers? Amazing how bad it backfired.
    (14)

  2. #2
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kyoraki View Post
    Wasn't the point of that to add an incentive for vets to help first timers? Amazing how bad it backfired.
    Castrum and Prae were pretty friendly to newcomers in 2.1 from my experience. The Duty Roulette added in 2.1 handed out a bunch of philo in different places, which made it more worthwhile to run a variety of content instead of just speed running castrum/prae over and over again. However, 2.2 added the myth grind for animus. There's more pressure to get their daily done for the bonus myth and get back to grinding other places. I think it's added to the level of impatience.

    However, don't feel too bad if you miss the boss fights cuz you're watching the cutscenes. It's really that big a deal. This won't be the last time you run those dungeons, you'll have more than enough time to get tired of those bosses.
    (0)
    Last edited by Giantbane; 05-20-2014 at 01:06 AM.