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  1. #1
    Player
    Quintalian's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    207
    Character
    Quintalian Palidor
    World
    Sargatanas
    Main Class
    Rogue Lv 100
    1. An automatic cutscene skip option for those who have cleared Castrum and Praetorium would be appreciated.
    2. Additional mythology tomes OR a handful of soldiery tomes would make Main Scenario roulette more worthwhile.
    3. There is no need to change the party makeup or mechanics for these dungeons at this point.
    (1)

  2. #2
    Player
    Sargthal's Avatar
    Join Date
    Sep 2013
    Posts
    8
    Character
    Thalisa Yatsuki
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    man... what happened? in 1.23, you have to have people help you get AF, and those helping people don't get anything cept a repair bill, but AF still gets done...
    (1)

  3. #3
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Sargthal View Post
    man... what happened? in 1.23, you have to have people help you get AF, and those helping people don't get anything cept a repair bill, but AF still gets done...
    Unfortunately this isn't FFXI anymore where people actually went out of their way to help. That went out the window when ARR's new style started drawing in the WoW crowd.
    (2)

  4. #4
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60
    The big problem right now with speed running story instances is that the bosses can be initiated way before one or two people are even ready, or thus still in a cut scene. It creates a unjust way of forcing players through a dungeon, and possibly making them skip that said boss (which was my case in my first prea)

    By locking out the boss until a cut scene is over, if players really want to speed run they can skip or burn the mobs to their hearts content, but can't bully you into forcing a fight you might not even get to be a part of. The large majority of bosses have very short cut scenes, its really just these two dungeons people have a issue with.

    It should be understood that by queuing a story instance, YOU MAY HAVE TO SIT THROUGH SOMEONE WHO WANTS TO KNOW THE STORY.
    (0)

  5. #5
    Player
    Kyoraki's Avatar
    Join Date
    Mar 2014
    Location
    Gold Saucer
    Posts
    70
    Character
    Biz Iwakura
    World
    Cactuar
    Main Class
    Pictomancer Lv 84
    Quote Originally Posted by ZeroRains View Post
    snip
    Couldn't you achieve the exact same thing just by doing a forced ready check on people before bosses? That way nobody can go in until everyone is marked as ready.
    (0)

  6. #6
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ZeroRains View Post
    The big problem right now with speed running story instances is that the bosses can be initiated way before one or two people are even ready, or thus still in a cut scene. It creates a unjust way of forcing players through a dungeon, and possibly making them skip that said boss (which was my case in my first prea)

    By locking out the boss until a cut scene is over, if players really want to speed run they can skip or burn the mobs to their hearts content, but can't bully you into forcing a fight you might not even get to be a part of. The large majority of bosses have very short cut scenes, its really just these two dungeons people have a issue with.

    It should be understood that by queuing a story instance, YOU MAY HAVE TO SIT THROUGH SOMEONE WHO WANTS TO KNOW THE STORY.
    Cutscenes require user input to progress, they don't just end on their own. You could potentially have someone troll the entire group by just sitting in a cutscene and locking out the entire group from progressing.

    This is a bad solution.

    Quote Originally Posted by Kyoraki View Post
    Couldn't you achieve the exact same thing just by doing a forced ready check on people before bosses? That way nobody can go in until everyone is marked as ready.
    also not a good solution, see above
    (2)

  7. #7
    Player
    ZeroRains's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Zero Rains
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Giantbane View Post
    snip
    This would be the downside true, I wonder what would help with this
    (0)

  8. #8
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by ZeroRains View Post
    This would be the downside true, I wonder what would help with this
    I don't know. For current content? Maybe have cutscenes play that will finish on their own, require no user input, everybody has to watch it. Then boost the participation rewards such that they're worth doing while watching cutscenes.

    However, for future content, I think SE needs to learn that it can't put a bunch of long cutscenes interspersed into a long dungeon like that. They need to tell the story within a dungeon in a more interactive way, instead of having us sit back and watch 30 minutes worth of movie in the middle of it.
    (3)

  9. #9
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    The dungeon without cutscenes is like 45 min, its ridiculously long with like 7 boss fights. And you want to add 30min+ of cutscene to that???


    30min x 7 = 3.5 hours of peoples time
    30 min x 1 = 30 min your enjoyment

    you want people to give you a collective 3.5 hours of their time so that you don't have to be so burdened by the awful request that you watch them later?
    I mean afterall its inconveniently located in every major city.... you would never have extra time to watch it there....

    We are sooooo rude, how could we not think of you! I do apologize.

    There is a fine line between helping someone/being nice, and being used.
    (2)
    Last edited by MythToken; 05-20-2014 at 02:39 AM.

  10. #10
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    I tried it both ways, I played once to watch the CS later in the Inn, and I tried it a second time watching them as they unfolded. TO be honest, neither really made a difference in the over all enjoyment of the game, I would prefer people just watch them later in their Inn since for the most part you may catch things you missed anyway later on.

    But like it has already been said, anyone queuing for DR for Castrum/Praetorium for a speed run are kidding themselves and should not be doing that, those are the dummies that don't realize in the same time frame you can farm a lot more way faster in another dungeon.
    (0)

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