I don't really see what this has to do with DX11. However, I could imagine it being brought back into the game (abliet with probably half the frames to it doesn't mess up dodge mechanics), once the support for the PS3 version ends.
I don't really see what this has to do with DX11. However, I could imagine it being brought back into the game (abliet with probably half the frames to it doesn't mess up dodge mechanics), once the support for the PS3 version ends.
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