Not pictured:https://www.youtube.com/watch?v=xMycCa5YHck
Poor quality and small character. But see how she stops or starts? She has momentum. There is a moment of speeding up when she goes. And when she stops, she adjusts her footing . The weight of her arms and body shift to compensate. It helped give the game a very natural atmosphere.
In ARR, you simply switch in and out of your running animation.
- running in one direction, then scrambling to about-face and run in the opposite direction
- the character's gentle tilt to the left or right while turning
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