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  1. #1
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    I'm in favor of this as well. Please bring back our physics and weight.
    (0)

  2. #2
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    I agree I wish there was a bit more movement in your character, the animations were much more appealing in 1.0 and when it comes to general movement, I don't see how this is a problem for avoiding mechanics with a couple of extra frames of animation.
    (0)

  3. #3
    Player
    Ryihito's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Ryihito Adonis
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    https://www.youtube.com/watch?v=sRbf0HCAGqc

    Here, this is a good video showing the movement in 1.0.
    (4)

  4. #4
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    I'd love to see them return, but we will never see it come back.
    (1)

  5. #5
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    You can't make a change like momentum in a DX11 client because that is a feature of the game simulation as opposed to the game's display. Things that could be enhanced in a DX11 version could be things like models, textures, lights/shadows, particle effects, water, animations, ect.

    The important thing about the DX11 client is that it won't contain any game-play changes. That means they could possibly change the way they blend animations to look like they have momentum, but they can't actually give the characters momentum.

    Also, as far as character momentum goes, I always find it makes it feel like you are running on ice when you have momentum in MMOs.
    (4)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  6. #6
    Player
    Gardthorne's Avatar
    Join Date
    Sep 2012
    Posts
    117
    Character
    Vanas Genei
    World
    Excalibur
    Main Class
    Botanist Lv 90
    Quote Originally Posted by cloverkitty View Post
    I know and have accepted that much of the physics, weight to characters and armor, etc were removed in order to allow a wider variety of hardware to play this game.
    It was removed so that the game controls properly instead of like a clunky unresponsive mess.
    (2)

  7. #7
    Player
    Eunys's Avatar
    Join Date
    Jul 2011
    Posts
    170
    Character
    Kriggle Nivliw
    World
    Goblin
    Main Class
    Thaumaturge Lv 30
    The difference between DX9 and DX11 will not be all that much. The main improvement in DX11 vs DX9 is increased sunshafting, water-effects, tesselation. While adding a new client to enable DX11 call use will help these things it has two things going against it for an MMO. First is over all most people will barely see any performance boost and actually many who will enable it just because they hear it's better will have a performance drop. There is also the thing of if square even bothers optimizing the game around the newer API.

    While in the end options are always nice due to the difference in systems out there, you have to stop and ask if this one is of most importance over other things about the game that could be worked on.
    (0)

  8. #8
    Player
    bonedeaf's Avatar
    Join Date
    Mar 2011
    Posts
    64
    Character
    Khanska Kha
    World
    Malboro
    Main Class
    Lancer Lv 56
    Yes please bring back weight, I miss not being able to jump. Can we please let FFXIV 1.0 everything just burn in hell?
    (0)

  9. #9
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by bonedeaf View Post
    Yes please bring back weight, I miss not being able to jump. Can we please let FFXIV 1.0 everything just burn in hell?

    Mmm... the mature way to go about it I see.
    (1)

  10. #10
    Player
    bonedeaf's Avatar
    Join Date
    Mar 2011
    Posts
    64
    Character
    Khanska Kha
    World
    Malboro
    Main Class
    Lancer Lv 56
    Quote Originally Posted by Jynx View Post
    Mmm... the mature way to go about it I see.
    It was quite possibly the worst game I have ever played. The insane idea that anyone wants the bumbling feeling of inertia slip and slide play style back hurts my head.
    (1)

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