Results 1 to 10 of 57

Hybrid View

  1. #1
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    A lot of those things are holdovers from early MMOs, or even from FFXI in particular. Hopefully someday we'll see some of those change, particularly movement while casting.
    (1)

  2. #2
    Player
    Goldhawk's Avatar
    Join Date
    Apr 2014
    Posts
    66
    Character
    Gold Hawk
    World
    Jenova
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Limecat View Post
    A lot of those things are holdovers from early MMOs, or even from FFXI in particular. Hopefully someday we'll see some of those change, particularly movement while casting.
    I understand not being able to cast and move at the same time, but really, why can I not turn? And even if they dont allow us to turn why the hell is my right side field of view so much larger than my left side?
    (0)

  3. #3
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Goldhawk View Post
    I understand not being able to cast and move at the same time, but really, why can I not turn? And even if they dont allow us to turn why the hell is my right side field of view so much larger than my left side?
    You can turn, I do it all the time.
    (2)

  4. #4
    Player
    Goldhawk's Avatar
    Join Date
    Apr 2014
    Posts
    66
    Character
    Gold Hawk
    World
    Jenova
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ForteXX View Post
    You can turn, I do it all the time.
    Is there a magical secret because I've tried everything.
    (0)

  5. #5
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Goldhawk View Post
    Is there a magical secret because I've tried everything.
    I don't know how to do it on a controller, but if you right-click and drag you can pivot your character in-place. There should be an equivalent on the controller. Just make sure that when you are rotating, you are rotating your character, and not just your camera.
    (0)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  6. #6
    Player
    Goldhawk's Avatar
    Join Date
    Apr 2014
    Posts
    66
    Character
    Gold Hawk
    World
    Jenova
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by dejavutwo View Post
    I don't know how to do it on a controller, but if you right-click and drag you can pivot your character in-place. There should be an equivalent on the controller. Just make sure that when you are rotating, you are rotating your character, and not just your camera.
    Just figured out if I go into first person mode and move my camera it'll move my whole character in place.
    (0)

  7. #7
    Player
    Pandastirfry's Avatar
    Join Date
    Aug 2011
    Location
    Under a pile of rubble that was Ul'dah
    Posts
    586
    Character
    Meneyota Kunyaa
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Limecat View Post
    A lot of those things are holdovers from early MMOs, or even from FFXI in particular. Hopefully someday we'll see some of those change, particularly movement while casting.
    It's largely a balance thing, think about it, if they let BLM's "run and gun" and damage had no effect on casting, then with their nigh infinite MP pool they'd be unstoppable murder machines. To compensate they'd need to either severely nerf the actual damage of spells, mp regen, or up cast times... or all three to keep BLM from being OP.

    Same with healers, they'd have to find another way to balance then, that in the end would be worse than having to stop an cast.
    (1)
    Last edited by Pandastirfry; 05-19-2014 at 02:05 AM.

  8. #8
    Player
    Goldhawk's Avatar
    Join Date
    Apr 2014
    Posts
    66
    Character
    Gold Hawk
    World
    Jenova
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Pandastirfry View Post
    snip
    This doesnt make any sense as classes like archers have high damage and can move as well. Plus, whenever i fight things usually i'm not moving...so that would mean I'm an "unstopable killing machine" 99% of my game time. which would result in them nerfing the class anyway.

    I wasnt suggesting making it so mages can run and gun. I was saying, archers can aim their bow in front of them and shoot behind them on the move but a BLM can't hit an enemy roughly 45 degrees to his left? Why not add a simple turn when casting, or even snap to the target.
    (0)

  9. #9
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Goldhawk View Post
    This doesnt make any sense as classes like archers have high damage and can move as well...
    I have no comment that it makes sense or not, but I think your comment on BRD as above was much more correct than your comments on BLM ^^;
    TBH, I think casters in FF always works on the way you blame.
    (1)