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  1. #1
    Player
    Kiroh's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,478
    Character
    Soube Miseux
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    There was really nothing ever stopping WHM in XI from being a DD except that it meant replacing healing and MP gear with melee, which parties would simply /rage about if you even dared. That, and the fact that MP took so damn long to recover...

    In fact Hexa Strike was one of the stronger weapon skills (even compared to real melees) in the game, at least at the 75 cap.

    In other words, jobs are what the playerbase makes of them.
    (3)

  2. #2
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kiroh View Post
    There was really nothing ever stopping WHM in XI from being a DD except that it meant replacing healing and MP gear with melee, which parties would simply /rage about if you even dared. That, and the fact that MP took so damn long to recover...

    In fact Hexa Strike was one of the stronger weapon skills (even compared to real melees) in the game, at least at the 75 cap.

    In other words, jobs are what the playerbase makes of them.

    Yeah. I saw a White Mage with the Mjolnir and a Kclub subbed ninja walk through ballista and basically one shot people with hexaclub. It was a beast.
    (0)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  3. #3
    Player
    Nikita's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kiroh View Post
    There was really nothing ever stopping WHM in XI from being a DD except that it meant replacing healing and MP gear with melee, which parties would simply /rage about if you even dared. That, and the fact that MP took so damn long to recover...

    In fact Hexa Strike was one of the stronger weapon skills (even compared to real melees) in the game, at least at the 75 cap.

    In other words, jobs are what the playerbase makes of them.
    True, but even so, Dancer was more of an offensive healer and White Mage more defensive simply by their skillsets. For example, Dancer had Haste, Drain, and Aspir samba, which could only be applied by striking an enemy with your weapon, they had all sorts of steps that reduced enemy evasion, defense, etc. White Mage was more about buffing the party with protect and shell, maybe a haste here and there, etc.

    Also, as far as WHM becoming a DD, as far as I remember they had to sacrifice some pretty nice staffs to do so, which had like +10% healing bonuses on them. Yes, jobs are what the playerbase makes of them but what the playerbase makes out of them depends on what abilities and traits are given to the jobs.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    This would be a little different play style, but I was expecting something more like a Chloromancer from Rift.

    They would play different from Dancer too. Dancer has the front line role of attacking while supporting. The Chloromancer has the dual role of combining ranged spell damage with heal effects as a convert % as well as pure heal spells too from the back line.

    As for how we work this into Final Fantasy, I'm not too sure. Geomancer maybe? Chloromancers do focus on nature based attacks.
    (0)