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  1. #11
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alphras View Post
    You just need to put Mery Stroke after Heavy Swing in the makro, so you won't lose any time.
    That's not why you lose time. You lose time due to not being able to queue macro'd GCD actions up to 0.5 seconds before the GCD is up. Unless you are a pinpoint precision robot, you always lose time.

    Just get into the reflex of mashing Mercy between GCDs when it's available. It's not difficult.
    (0)

    XI: Zeroblade, Titan Server

  2. #12
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    You can put less frequently/situational moves on the dual trigger hotbar.

    I set cross-bar 5 to be my dual triggers. Both side has face button X as holmgang, triangle as fracture (only time I ever use this is during leviathan). You can also slap on heavy swing on square as well (although I didn't because I've already put heavy swing on my two main cross hotbars).
    (0)

  3. #13
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by SeraviEdalborez View Post
    That's not why you lose time. You lose time due to not being able to queue macro'd GCD actions up to 0.5 seconds before the GCD is up. Unless you are a pinpoint precision robot, you always lose time.

    Just get into the reflex of mashing Mercy between GCDs when it's available. It's not difficult.
    Great idea, but the thread creator doesn't want to handle all his skills manually (obviously).
    (0)

  4. #14
    Player
    Coth_X's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Coth Ex
    World
    Goblin
    Main Class
    Marauder Lv 50
    I find that with the CDs after the action, I haven't had any real problem with activation anymore, for example, I have bloodbath activate after my war's first combo attack, and it trys to trigger a sec into the gcd, but I haven't felt any issues triggering the attack coming after say the combo finisher. I essentially have 1-5, control 1-5 and shift 1-5, and `, control ` and shift `.
    I even have some CDs on an option select scheme. I use shift+3 i think, to use thrill, conva or second wind depending what's on CD.

    So having a few macros kinda helps cause I don't use a mouse in combat. I can only imagine trying to play this on a gamepad.
    (0)

  5. #15
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    You should always start a boss pull with Infuriate/Unchained/Beserk .


    You literally will not have to ever look at your threat again after that.
    (0)

  6. #16
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MythToken View Post
    You should always start a boss pull with Infuriate/Unchained/Beserk
    If you're opening with those, you're hurting your enmity generation by a crapload. Your first BB is going to be genning 33% less than it could have if you delayed it by 15 seconds and, if you need more than what 1 BB provides in the first 10 seconds, you're doing something wrong.

    If you want massive enmity, do this:

    HS>SS>BB>HS>Maim>SE(Vengeance)>HS(Unchained)>SS(Berserk)>BB(Brutal Swing)>HS(Internal Release)>Maim>SE>HS>SS>BB>Inner Beast(Infuriate)>Inner Beast

    Do that, and, unless there's another tank on the target in tank stance generating as much enmity as possible, you can do SE>SP for the rest of the fight.
    (0)

  7. #17
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kitru View Post
    If you're opening with those, you're hurting your enmity generation by a crapload. Your first BB is going to be genning 33% less than it could have if you delayed it by 15 seconds and,

    That makes no sense


    How exactly would your first BB be dealing 33% less damage with unchained and beserk?

    If you are talking about maim and slashing debuff, that is dumb as hell. It's called snap aggro, by the time you get all the way through that rotation and back to Unchained and beserk (15sec) it won't matter anyways,
    because I will already have insane aggro from my single tomahawk with unchained beserk.

    If it takes you 15 sec to solidify aggro, you are doing it wrong.

    It takes me 1.5 sec
    (0)
    Last edited by MythToken; 05-20-2014 at 01:43 AM.

  8. #18
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MythToken View Post
    How exactly would your first BB be dealing 33% less damage with unchained and beserk?
    33% less *than if you delayed it by 15 seconds* (this is referring to the first BB combo used under the effects of the buffs, btw; not the first for the entire fight). If you wait just a *tiny* bit before blowing your CDs, you get much much larger returns.

    If it takes you 15 sec to solidify aggro, you are doing it wrong.

    It takes me 1.5 sec
    If you seriously think that an unchained+berserk tomahawk is "insane aggro", I seriously have to wonder wtf you're smoking, especially since I can *assure* you that your buffed Tomahawk isn't going to mean shit if your DPS are opening hard.

    A single BB combo is more than enough to solidify aggro until I can dump my significantly more effective Unchained+Berserk set up which is going to solidify aggro *for the remainder of the fight*. At best, you'll get 2 BBs (since you're wasting one of those UB + Berserk GCDs on Tomahawk) that don't get Maim or SE and you'll have to continue weaving in BB combos throughout in order to maintain your enmity cushion. I can throw out 3 BB combos total and have all of the enmity cushion I need to just use SE>SP for the remainder of the fight.

    Using those buffs as you do is woefully shortsighted, significantly less effective, and your defense of it is basically pointless because an unbuffed Tomahawk is going to do the job just as well.
    (0)

  9. #19
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    nah, i can do everything you do with my opening just fine. Toma + BB combo with unchained and beserk to start is a faster aggro ramp than yours by far.
    After that it doesn't matter what I do, nothing is taking aggro off of me.

    Aggro is a joke after the first 10 seconds for a warrior. You even support this with the idea that your 3x BB will hold aggro the whole fight.

    Not to mention half the fights are tank swaps anyways, so your supposedly superior aggro doesn't matter again, and all that matters is SNAP aggro.

    Snap aggro snap aggro snap aggro, not 30 second combo aggro then im good.

    I
    (0)

  10. #20
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    I agree with Kirtu, with the caveat that the straight Unchained-Zerk opening is somewhat worthwhile on fights with a very short phase 1 (Titan/Garuda/Levi EX)
    (1)

    XI: Zeroblade, Titan Server

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