Quote Originally Posted by Coth_X View Post
Right this seems likely considering the 150 on just my blacklist on just my server that haven't been deleted since launch.

No, it seems they did the math alright, and that's why the only thing we got was an easier way to blacklist someone.
I think it's really a matter of not enough staff.


Ever since day one, people have been reporting spammers. Considering that a spammer will always /shout, potentially 100 people will report the very same spammer.

So when you delete the spammer based on the first report, you see "Oh, great, 99 more to go", and you NEED to check it (otherwise you're a slacker, and WE don't want that) and every time you open it "Dammit, this is the same guy", and again, and again and again.

Considering that it'd take time to open all 100 reports, the spammer will still have the time to spam, causing another 100 reports to flow in about the exact same person. If during this time another spammer enters the fray, the reports between those 2 can be mixed.

Let's say that report 1 is about "Trollface", second report about "Forever Alone", 3rd report about Trollface again, 4th about Alone, over and over again for the next 100 reports. If a report about yet another spammer, Scumbag Steve, comes in at the 101st, it'll take a helluva lot of time to reach Steve

Combine this with the multitudes of area (there are at least about 18 explorable areas), and multiply it to the number of servers available.

You can get where this is going: excessive spam reporting is potentially ruining the spam deletion program. I do encourage people to report spammers, it's the only way to tell the staff. The problem is ensuring that only one report per spammer is ever filed