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  1. #1
    Player
    Kawab's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    29
    Character
    Kawab Djoser
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Monsters not being seen on radar takes away a certain element from the ranger/beastmaster in ffxi which in this game different job titles hold aspects of those jobs. Beastmaster or ranger not in this game without the radar isnt actually exciting. Monsters showing on radar for with these jobs brings to to life in some aspects. Thief although not released would also be brought more to life and fun with that capability. They hunt treasure and this leads to adventures that can lead to dungeons and monster encounters. I believe they should have saved the map decipher and dig for Thief because there are no locked treasure coffers that give Thief unique,fun and realistic feel...unless SE plans to later add locked coffers again. I guess when they add Thief it will just be A DPS that can steal..sounds boring..If I might add the idea for LV50 leves giving mythology and soildery oppose to 270 runs is perfect idea. Zoning into dun's already complete solo is also a great idea..I honestly love it.The opener of this post couldnt have said it better..This feels small compare to ffxi..opening dun's for zone in without time limits,with fish spots,locked coffers(Future for Thief) and variety lv of mobs will give us all a better gaming experience.
    (1)
    Last edited by Kawab; 05-20-2014 at 06:59 PM.

  2. #2
    Player
    Kawab's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    29
    Character
    Kawab Djoser
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Let ventures fight along side us..They should have done that system for chocobo for ventures..except let them lv up traditionally..
    (1)

  3. #3
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    some great ideas!

    Wow some amazing thoughts and ideas.
    Rufalus yeah Alternative Mythology methods would be ideal which links in with what Kawab said thief could be that alternative potentially.
    Zider, you have a good point just by opening up those areas they open up a lot of the game. they can put quest flags perhaps make a little story arc for each dungeon and by doing that make the game feel that little bit bigger. and even people repeating dungeons cant say anything cause in the story the pirates are dead so that's a legit idea.
    (0)

  4. #4
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    some great ideas!

    Gonquin,whatever makes the PC gamer life easier is always a good thing.
    Kawab, Yeah they melded that scanner into the radar sort of, who knows maybe thief will be the only job to find Notorious monsters and maybe they'll add Notorious monsters to dungeons and only if you have a thief in party will you be able to fight the extra boss. I'd like to see proper Coffers back as well. and totally adding those functions will bring a new element to the game and expand the game considerably but I fear its still not enough. yeah I think they should let us have 1 more venture free so we can use it for what you suggested last but whenever the venture is with you your stuff on sale should come off sale to make it reasonably fair.

    Thanks guys some really great ideas keep them coming I mean why give us the option to make the venture any class in the game if it doesn't actually effect the outcome of the venture makes very little sense so I hope to see something to these effects put in place.
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