

I never understood why Stoneskin can be applied to my Choccobo but Protect can't. Seriosuly, why is it this way lol? Any meaningful buff prevention system behind it or was Stoneskin overlooked and shouldn't be applicable either?

What's funny is you can see the Protect animation being applied to the Chocobo, but it doesn't appear to actually be buffing it!
You know what's so overpowered in this game, that they just HAD to leave out?
-Buffing during cutscenes.
-Pets receiving the Protect buff.
-A blacklist with more than a 200 player capacity.
-Filtering the flying text for your own numbers.
-A better way to organize and sort through your macros.
My guess is that it has to do with the way pets and chocobo companions are sort of members of the party and sort of not. They'll appear on the party list for the person who summoned them, but not on other members' party lists. Stoneskin is applied directly to a specified target, so that wouldn't matter. Protect applies to any members of your party who are near you. Apparently the piece of code deciding who qualifies doesn't consider them full members of the party. (As I said, though, that's just my guess.)
The flying text actually says this: "Protect: Has no effect!"
It's set to auto fail, just like how you can't spam Cure on the rocket turrets in the Castrum dungeon, but for Chocobos I don't know why.
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