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  1. #1
    Player
    Reithomeige's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Weyolia Fasfurl
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60

    Q34: Please implement a DPS tool and a feature that shows a monster’s HP %.

    This is the whole question and answer from the live newsletter:

    "A34: An HP % display shouldn’t be too hard so we’ll look into it when I get back.
    In regards to a DPS tool, we don’t have any plans to implement something you can use during battle. If we were to implement something like this, it would be a necessity for content and we feel it would cause conditions where lines are drawn by players saying a certain amount of DPS output is bad.
    However, I understand the requests to be able to know how much DPS you are doing. While it is a bit off in the future, we are thinking to make it so you can understand how much DPS you are doing by having content for beginners where you have to reach a certain amount of DPS within two minutes to clear it."

    ---> Thank you for not implementing the DPS meter during battle.
    (3)

  2. #2
    Player
    Reithomeige's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Weyolia Fasfurl
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    Why Am I grateful? Because entering a duty finders like Brayflox HM, before saying "hello" players examine their party-members -and if they are not i90-i100 they leave without a word.
    And it is a big trend lately. This kind of rudeness is rampant. If we add a dps meter it will fuel more of intensive to behave this poorly.

    I do like that we are encouraged by SE to play smart and not dumb down the mechanics so a vegetable can play.

    On the other hand, for fun I would suggest practice dummies have a dps meter. And players can practice and see what variation generates more dps. Think of it as a benchmark like most of us used to measure our computers ^-^
    (1)

  3. #3
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    sorry to hear that. i think maybe you should move to another data center. i've played Brayflox Hard more times then i can count. and never once has someone left like you describe.

    and yeah at the very least a damage meter at the practice dummies would help a lot. at least we could practice stuff on personnel time.

    honestly it would useful inside a dungeon too. lets say you and another player are using the same class/job and are equally geared. with the damage meter you can see, on a boss fight, how the both of your average damage equals out. if his is low you can offer advice. if yours is low you can ask for advice. it's a whole lot easier then paying attention to battle logs or eye-balling the other player through out the entire fight. there are much more important things to focus on. a damage meter can help improve overall efficiency in group content.
    (0)

  4. #4
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Good to know we still value not getting our feelings hurt over identifying faults and improving them.
    (5)

    XI: Zeroblade, Titan Server

  5. #5
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    An addendum to this-

    Please allow a combat tool like this to make obvious announcements when certain actions are used.

    Instead of scanning the battle log for "Twintania Readies Twister", the addon could scan for us, and flash big on the screen (like duty commenced text) of the same predefined info.
    (0)

  6. #6
    Player
    TheCurls's Avatar
    Join Date
    Aug 2013
    Posts
    559
    Character
    Aija Dal
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SeraviEdalborez View Post
    Good to know we still value not getting our feelings hurt over identifying faults and improving them.
    If that's all the meters would be used for, then they're fine. But you know full well that people will use them to trash people rather than say "Hey, I noticed you were moving and canceling casts a lot on BLM. Try to cut down movement and use Aetherial Manipulation to get back into position quickly. It will help your dps a bit."

    Instead, it would be "wtf u suck so much" /votedismiss

    So, yeah. I value not having to deal with rude players over having a meter to determine what my dps is.
    (5)

  7. #7
    Player
    Reithomeige's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Weyolia Fasfurl
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    Motoko I totally understand your point. And I wish All tanks and end-gamers have your maturity. And yes I would luv to improve my game play if I am failing.

    Anything that indicates that the run could be slow or challenging causes many players to just quit before even starting the run.
    And Having the DPS meter within the duty, will just cause more frustration. The first reflex will be "Your DPS is low" -> vote kick for AFK. That is why I am against it.
    ONLY have dps meters on dummies for practice is my request.

    The basis of this game is to have fun. And to learn among friends. But when your network of friends are not online or not available. PUG's become the last resort for joining a duty. And this is where ragequitters are seen and elitists peek out.

    And I want to confirm that NOT all runs are this frustrating. But out of 10 runs there are 5 runs with players that are disagreeable.
    (1)

  8. #8
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    SE is going to release Addons support later on and that could end up having DPS tools. Right now SE does not allow people to use the few dps tool out there and you could get ban for it. But only because they don't have control over said tool being made with add-on support they could allow said tool and more people would use it.

    But at the end if you doing DF people should expect that it wont be a speed run. When i do dungeon in DF i know that it may take longer then it should. While doing my books for my wep sometime we die 2-4 times on a boss for people to learn the fight. I'm ok with that because i went in DF if i want to do it quick i would have just done a PF for it.

    That where the issue is people thinking that they can enter DF and get a awesome party and do dungeon when that does not happen a lot of times.
    (0)

  9. #9
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by TheCurls View Post
    If that's all the meters would be used for, then they're fine. But you know full well that people will use them to trash people rather than say "Hey, I noticed you were moving and canceling casts a lot on BLM. Try to cut down movement and use Aetherial Manipulation to get back into position quickly. It will help your dps a bit."

    Instead, it would be "wtf u suck so much" /votedismiss

    So, yeah. I value not having to deal with rude players over having a meter to determine what my dps is.
    Get thicker skin, believe the numbers over the words. Improve based on that.

    People being scared of getting kicked wouldn't be a problem if they were good enough to not be kicked. Which I know sounds like terrible logic but it's the truth.
    (4)

    XI: Zeroblade, Titan Server

  10. #10
    Player
    Reithomeige's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Weyolia Fasfurl
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by SeraviEdalborez View Post
    Get thicker skin, believe the numbers over the words. Improve based on that.

    People being scared of getting kicked wouldn't be a problem if they were good enough to not be kicked. Which I know sounds like terrible logic but it's the truth.
    And there you go, hostile behavior proven. And this is with no DPS meter in place.
    (2)

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