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  1. #1
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Time mage
    Geomancer
    Summoner
    Musketeer
    Holy Knight ala FFT (not paladin but a front line magic/melee DD)
    Samuraii
    Gunblade
    (1)

  2. #2
    Player
    Eugenics's Avatar
    Join Date
    May 2011
    Posts
    318
    Character
    Sponge Bob
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    lol Reinheart, that would be some class.
    (0)

  3. #3
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    dual blade user or maybe lum it into a job as a sword master *pretty please add cool animations*
    (2)

  4. #4
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    I'd like the idea of a Great Katana class, But then I love the game's current art style and I'd love to see it expanded to Hakama, Haidate, Gi, Domaru and Sune-ate.

    Same deal for the Persian/Arabian styles for Blue mage. (And possibly thief?)

    Though, really, I am very curious how Bard will work. And I think just in how I currently enjoy the game (that is, I mostly just wander around and explore.) I think it'd be neat to be sort of a wandering minstrel kinda character.
    (1)

  5. #5
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Commando: weapon, Gunblade.

    example weaponskills: Renzokuken, Army of One, Ruin shot
    Strengths: good multi-range damage dealer, magic potency slightly higher than most DoW
    Weaknesses: HP comparable to arc, lower defense, most damaging weaponskills require 1500+ TP to use

    Compatible jobs: War, Rdm, Rng.
    (0)

  6. #6
    Player
    Join Date
    Jul 2011
    Posts
    374
    Knight - Tank/Dps
    Samurai - Dps/Dual wield wakazashi/Double hand Katanas/Duel wield Kama
    Dragoon - Dps
    Paladin - Tank/heal
    Ninja - Dps/Dual wield Ninja Swords
    Geomanencer - Dps/Support
    Summoner - Dps
    Dark Knight - Dps/ Life steal
    (0)

  7. #7
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Flail/whip - Flayer - Blue mage/learns spells from enemies

    Great katana - Vagrant - Far east theme, many DD abilities, with cooldown

    katana - Assassin - learns dual wield, eva stuffs, enfeebs

    great sword - Soldier (lul) - self buffs, low def high output

    Staff - Stavesman - fights like pole from FFXII, more of a spiritual fighter

    Scythe - Reaper - good damage, good defense, sacrificial attacks for non elemental damage etc

    Rapier - Fencer - Works like FFTA2 fencer/spellblade

    Gun - Musketeer - They probably already have a direction for this.

    Staff machine - Arcanist - They probably already have a direction for this.

    instruments - Bard - They are making this a job, i would have just had it with buff abilities

    Dice/Cards - Magic Gambler - myriad of stuff

    Soil - Geomancer - weather/terrain/day of the week/month, myriad of abilities

    Gunblade - Fusilier - DD and debuffs
    (0)
    Last edited by Volsung; 07-20-2011 at 10:50 AM. Reason: I don't know how to preserve formatting on this forum xD

  8. #8
    Player
    Manako's Avatar
    Join Date
    Jul 2011
    Posts
    19
    Character
    Manako Areadbhar
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I'd definitely like to see whips added as a weapon, regardless of class.

    I'd like to see a dancer type class, the Ul'dah intro cutscene was very inspiring with them dancing during the parade. The way that mobs are frequently partied and close would make confusion/charm an interesting spell.

    I'd also like to see a pet class. It would be interesting if it was like a familiar that was tied to you and grew as you ranked up. So 1-10 it would be an baby/egg and then 10-20 it would be a juvenile and then it would get stronger/older. Either the other commands the player had equipped or its armor would affect their attacks, and perhaps when they grow they could affect how they look.

    Chocobo-handler. would be like a DOL, player would have abilities to raise chocobos and perform other chocobo related activities. some of their abilities could be Class-all so that at players who ranked up the job wouldn't need to switch if they wanted to ride etc. Could go on quests involving caring for NPC chocobos.

    Gardener.. DOL/ special DOH. players could grow their own plants using various seeds, water and apply certain fertalizers. Lord of the Rings online has a farming mechanic where these were performed in various fields over a short period of time, but having long term gardens in a player owned space would probably be more interesting.
    (0)

  9. #9
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I want them all. Every single one of them. Gunblades etc

    Including new jobs like Necromancer.
    (0)

  10. #10
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Musketeer!
    (1)

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