Results 1 to 10 of 118

Thread: BLM macros

Hybrid View

  1. #1
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by scarebearz View Post
    The only macro I use is for Aetherial Manipulation, so that it first ports me to my target, then if no target, my focustarget.

    The ones you mentioned sound unhelpful from my point of view tbh.

    For the best dps possible, I'd advise using as few macro's as possible.
    I thought Aetherial Manipulation was practically useless lol do people actually use that?

    Also, an instant cast Flare is not useless. It goes of instantly so you can put out more damage in the long run, because it takes less time to cast. The instant cast Thunder III is the same way. How do you not see the benefit of that?
    (0)

  2. #2
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by EvianEverdeen View Post
    I thought Aetherial Manipulation was practically useless lol do people actually use that?
    It's used to reduce the downtime between movement.
    For example in T5 after the adds die and people are getting into position for Fireballs, my BLM friend would stay in place and just keeps hammering away. When the first Neurolink is about to drop, he'll zoom over to the stack he's designated to (unless we have a SMN for OT + 2 pets) and keeps DPSing.
    During Levi it's also used to negate the pushes from Levi slamming the barge. Everybody else is close to the head/tail but you're where your target used to be giving you more uptime then usual as you'll need to move less if at all to get into position.

    Thundercloud already makes Thunder 3 instant cast with no MP cost, and as for instant cast Flares, I'd rather save SC for Fire 3 to get to AoEing much faster. I see SC as more of a tool to speed up the ramp up time needed for your UI/AF if you don't know what you can get away with exactly
    (2)
    Last edited by NintenPyjak64; 05-17-2014 at 05:42 PM.

  3. #3
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NintenPyjak64 View Post
    Thundercloud already makes Thunder 3 instant cast with no MP cost, and as for instant cast Flares, I'd rather save SC for Fire 3 to get to AoEing much faster. I see SC as more of a tool to speed up the ramp up time needed for your UI/AF if you don't know what you can get away with exactly
    Thundercloud is a 5% chance, so it's not really instant in every instance, also you have to actually initially cast Thunder III in order to receive a Thundercloud proc. I start my single target rotation with Blizzard III, then immediately use my swiftcasted Thunder III macro for the instant thunder, then start into my Fire III. When I cast Fire III it's super fast, because I'm already in Umbral Ice III and my MP bar is also completely full. I don't think my Swfitcast would ever be wasted on a Flare, because I only use Flare in AoE situations and I also never use Thunder III in AoE situations, so it works out as being separate without the interference.
    (0)
    Last edited by EvianEverdeen; 05-17-2014 at 06:09 PM.

  4. #4
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by EvianEverdeen View Post
    Thundercloud is a 5% chance, so it's not really instant in every instance, also you have to actually initially cast Thunder III in order to receive a Thundercloud proc.
    5% as it may be, it's still a 5% chance every tick (7 possible times for Thunder 2, 11.6 possible times for Thunder 3), and you don't need to cast Thunder 3 to initiate it. I stick to strictly Thunder 2 (T3 for Thundercloud) for timing purposes (duration fits perfectly for whenever I reenter UI phases) and still receive the proc

    As for the SC Flare thing, I was talking from an AoE scenario. My AoE rotation is SC > Fire 3 while getting into position > Fire 2 x3 > Flare > Convert > Flare (> Potion > Flare if mobs are still alive or I have the potion cooldown available). SC Fire 3 while moving helps me get my damage off faster which is helpful for SRs. There really is not much if no difference though, it's mostly up to how the person perceives SC's usefulness.

    As for single target, I never understood the OCD of having that full MP after a thunder. I've counted my MP and I've never seen the need for Blizz 3 at the start (my rotation is Thunder 2 Hardcast > SC > Fire 3 (Raging Strikes + Quelling Strikes) > Fire until 1k MP > Convert > Fire until low > Blizz 3 > Thunder 2 > Fire 3 > repeat step 4. adapting when needed for certain fights/dungeons and using Firestarters and Thunderclouds every chance I get)

    For me it's all about decreasing my ramp up time getting me into my rotation mindset faster

    EDIT TO GET BACK ON TOPIC (Holy crap I love to ramble...)
    Only macro I use for BLM is one for Raging Strikes and Quelling strikes, there really is no need for macros if you're comfortable with your set up
    (1)
    Last edited by NintenPyjak64; 05-17-2014 at 06:38 PM.

  5. #5
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by NintenPyjak64 View Post
    As for single target, I never understood the OCD of having that full MP after a thunder. I've counted my MP and I've never seen the need for Blizz 3 at the start (my rotation is Thunder 2 Hardcast > SC > Fire 3 (Raging Strikes + Quelling Strikes) > Fire until 1k MP > Convert > Fire until low > Blizz 3 > Thunder 2 > Fire 3 > repeat step 4. adapting when needed for certain fights/dungeons and using Firestarters and Thunderclouds every chance I get)

    For me it's all about decreasing my ramp up time getting me into my rotation mindset faster
    The full MP bar is just icing I suppose, while it's insignificant, it is there. The reason I start with Blizzard III is because it does damage and it makes my Fire III cast much, much faster when I get to it is all.
    (0)

  6. #6
    Player
    NintenPyjak64's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,187
    Character
    Evercy Warclan
    World
    Leviathan
    Main Class
    Warrior Lv 70
    Quote Originally Posted by EvianEverdeen View Post
    The full MP bar is just icing I suppose, while it's insignificant, it is there. The reason I start with Blizzard III is because it does damage and it makes my Fire III cast much, much faster when I get to it is all.
    I guess I'm old fashioned when it comes to BLM, lol. Used to play it so much more before 2.1 and pretty much only use it for Brayflox now-a-days
    (0)

  7. #7
    Player
    YanderePrincess's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by EvianEverdeen View Post
    The full MP bar is just icing I suppose, while it's insignificant, it is there. The reason I start with Blizzard III is because it does damage and it makes my Fire III cast much, much faster when I get to it is all.
    It also reduces the damage of that Fire III cast, and Blizzard III has the same cast time as Fire III does when you have no UI/AF buff. So with B3 and F3 both in your startup, you've got the full 3.x second cast time you would already have from the UI-less Fire III plus the 1.5+s casting time for the UI3'd Fire III, meaning you're taking 50% longer to get into casting your AF3'd Fires. You're sacrificing time for a faster "feeling" from seeing your Fire III cast faster.
    (1)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  8. #8
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by EvianEverdeen View Post
    I thought Aetherial Manipulation was practically useless lol do people actually use that?

    Also, an instant cast Flare is not useless. It goes of instantly so you can put out more damage in the long run, because it takes less time to cast. The instant cast Thunder III is the same way. How do you not see the benefit of that?

    Aetherial Manipulation used correctly will gain you more dps.

    Swiftcast is useful, macro's for it I believe are not.

    Thunder III wont be used all that much generally, except ofc for proc's.
    (0)

  9. #9
    Player
    Xlree's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Xlree Stick
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    Black Mage Macros

    /macroicon "Apocatastasis"
    /ac Apocatastasis <mo>
    /p Apocatastasis Cast On <mo>

    This macro lets you mouse over your party list to cast Apocatastasis

    /macroicon "Aetherial Manipulation"
    /ac "Aetherial Manipulation" <mo>

    This macro lets you mouse over your party list to fly across the room!


    /macroicon "Eye for an Eye"
    /ac "Eye for an Eye" <tt>
    /ac "Eye for an Eye" <mo>
    /p Eye for an Eye Cast on <tt>!

    This macro lets you keep the boss targeted, and cast Eye for an Eye on your main tank. And the mouse over is just for prepull Eye for an Eyes (Makes it so you do not have to tab!)


    /macroicon "Virus"
    /ac "Virus" <t>
    /p Virus Cast On <t>

    This is a simple Virus macro to let your party know you used virus.

    These are honestly about the only macros you need for a blackmage. Simple utility macros. Blackmage is not a high macro class like sch or brd so you don't anymore than the four I listed to play the class at high levels of play.
    (1)
    Last edited by Xlree; 05-18-2014 at 01:43 AM.

Tags for this Thread