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  1. #21
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hyrist View Post
    stuff
    Look for the neuro link on the ground to form when Twintania is around 55 percent health. If you go by when she flies off, then you won't have much time.

    You have to stack on top of each other as low as possible to the purple line and in the middle of the ditch. If someone gets swiped out, they should stay away from ditch till the next next divebomb. You can recover from a couple of deaths now with the dmg buff.

    I find it easier to tilt my camera to aerial view when I'm adjusting myself inside the ditch for positioning.
    (1)

  2. #22
    Player
    Anorex's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Anorex's House
    World
    Excalibur
    Main Class
    Arcanist Lv 38
    Too hard with the cheat code?

    Man..first world issues.
    (3)

  3. #23
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaisha View Post
    The second that second necklace breaks (to which I hope your tank has Twintania positioned within 3 seconds of running to the pit) everyone needs to book it to the safe dodging spot. You got a good 6 seconds when the animation for the necklace breaks before she does the first divebomb.
    Not everyone is getting there in time. We're suspecting that the animation isn't registering at the same time for everyone. At this rate we likely have put the second neurolink piratically ontop of the pit itself in order for us to get there on time, that or force everyone to sprint.

    I'll try to pass along the advice you guys are giving here. It's appreciated guys. We're running into a bit of fatigue here with all the frustrated runs. Hopefully we can get it down before too long.
    (0)

  4. #24
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Hyrist View Post
    Not everyone is getting there in time. We're suspecting that the animation isn't registering at the same time for everyone. At this rate we likely have put the second neurolink piratically ontop of the pit itself in order for us to get there on time, that or force everyone to sprint.

    I'll try to pass along the advice you guys are giving here. It's appreciated guys. We're running into a bit of fatigue here with all the frustrated runs. Hopefully we can get it down before too long.
    Everyone should sprint anyways. You won't need TP for a while
    (0)

  5. #25
    Player
    loldrg's Avatar
    Join Date
    Oct 2013
    Posts
    41
    Character
    Lol Drg
    World
    Sephirot
    Main Class
    Marauder Lv 30
    Yeah sprinting during divebombs is actually a terrible idea. The duration goes off your total TP at the time you use it so bards/tanks/melee wont have it up as long as the mages/healers. If the divebomb target has sprint up anybody else who doesn't have sprint on risks getting MPKed.
    (0)

  6. #26
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    An additional help for Divebombs, you can focus target Twintania. When she releases the second neurolink, the focus will be gone. When she starts to use her divebombs, you'll see the focus target pop'ng again with its cast bar. You have like... 3 indicators when you're about to get nuked: The big icon on the target's head. The alarm sound of the target. If you focused Twinty, you'll see the focus target and its cast bar. There was a video that helped me a lot back then. This is the link: https://www.youtube.com/watch?v=anq6_iVjUHo It's pretty short and it explains the basics.During Twisters, it's not necesary to start moving when she starts to cast it, but you can start moving at the 50% of her cast. Again, focus targeting Twintania helps a lot in this phase, besides the DPS/healer positioning in order to avoid the Dreadknight to reach them and kill them.

    When you go past that phase (Dreadknights/Twisters), the battle becomes really easy. At that point, you pretty much have the victory in your hands. There're very little elements that could make you fail at that point.
    (1)

  7. #27
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by loldrg View Post
    Yeah sprinting during divebombs is actually a terrible idea. The duration goes off your total TP at the time you use it so bards/tanks/melee wont have it up as long as the mages/healers. If the divebomb target has sprint up anybody else who doesn't have sprint on risks getting MPKed.
    Sorry I should have clarified. I meant sprinting to get into position in the pit, at which point you can click it off.
    (0)

  8. #28
    Player
    KageNeko's Avatar
    Join Date
    Feb 2012
    Location
    LL
    Posts
    86
    Character
    Busujima Saeko
    World
    Coeurl
    Main Class
    Archer Lv 70
    Quote Originally Posted by AeirTalies View Post
    Every other mmorpg I've played I've usually tried avoiding parties
    Why are you playing an MMO again?
    (7)

  9. #29
    Player
    SaitoHajime's Avatar
    Join Date
    Aug 2013
    Posts
    356
    Character
    Saito Hajime'
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by KageNeko View Post
    Why are you playing an MMO again?
    To run around dry jumping strangers. Pfffft. It's that what MMOs are for ? Who needs gear or lvls when some random elezen is dry humping you.
    (0)

  10. #30
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    If you cant beat Turn 5 now theres no chance in hell your beating Turn 6. So whats the point in progression if your gonna hit another brick wall right after.
    (5)

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