Not sure of your context. Server Cost has nothing to do you Cash, this is about, bandwidth, memory and processing. The went the cost effective way by not having BL's (which are nothing more then a filter, they don't actually stop anything) on the servers.Usually "cost too high" is through a perspective. Just because a Lamborghini is expensive to me doesn't make the cost too high for people like Bill Gates. If they have the reported "2 million users" there's no way server costs would be too high from their perspective. Also, its kind of their own fault with how they set up servers in the first place. The servers could be set up in a lot more efficient way than currently are. Also, what makes it any different from the game checking to see if a character is deleted or server transferred? Rhetorical question, no reason it can't. It really doesn't add anything that's not already here.
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