Personally, I think it depends on the exploit.

For me, things like botting need to be destroyed quickly.

Though in some cases I think botting is ok, like crafting. I mean a bot and macro chain are the same thing basically one just works more efficiently than the other.

Botting for gathering and leveling up I see as bad.

I did bot in games like Asheron's call with Eltank, but I was always at the keyboard and never went afk.

It is a fine line between what should and shouldn't be allowed. Personally for me, if it doesn't really change the outcome of the economy and it is incredibly tedious then let us bot it.

If it hurts the economy or others then ban it.


The Lock out was already address I believe, they have fixed some dungeons where it was stupid easy like WP. But really what is the difference between that and pulling everything and AoE spamming it down, the difference is time consumed. We are talking about minutes, not hours. What is the issue with it being alittle faster.

If you couldn't speedrun Brayflox or other dungeons how long do you think people would play? I would say not very long.

50 Myth per run of Brayflox is tedious, it is fun for about the first 3-4 runs a day but when you need to run it 260 times for your Animus alone that is just stupid. That doesn't count all the Myth you need to spend on gear upgrades, that is the Animus alone.

If you make this game one giant grindfest you will drive people away, and then you can complain about how the game is dying and it's all SE's fault because they made the game too grindy.