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  1. #1
    Player
    Iecerint's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Iec Erynt
    World
    Gilgamesh
    Main Class
    Arcanist Lv 57

    "The enemy is still about!"

    There is nothing more annoying than being forced to fight trivial enemies one at a time for no logic other than that the game will not let you voluntarily fight more of them at once (cf., kobold dailies). The Sahagin quests were refreshing for not having this limitation; it was fun to come up with strategies to both increase efficiency and inject a modicum of strategy and challenge into these tasks.

    Please think about whether this limitation is serving any legitimate purpose when implementing it in the future.
    (9)

  2. #2
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    I wish there were more that required you to kill the thing that spawns instead of being able to just run away and have it still count. They also need to make Quest enemies act like Leve enemies, and only go against people in your party.
    (0)

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Iecerint View Post
    There is nothing more annoying than being forced to fight trivial enemies one at a time for no logic other than that the game will not let you voluntarily fight more of them at once (cf., kobold dailies). The Sahagin quests were refreshing for not having this limitation; it was fun to come up with strategies to both increase efficiency and inject a modicum of strategy and challenge into these tasks.

    Please think about whether this limitation is serving any legitimate purpose when implementing it in the future.
    This confused me a little bit the first time I saw it happen. Also the 2nd and the 3rd. Just seems unnecessary to me making them spawn one at a time and only if you're not in combat.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.