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  1. #81
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Royal View Post
    I am returning to the game and have a question. Just so I understand. Patch 1.18 is introducing these settlements however there is no actual content in them yet? This is in no way a flame or a bashing to FFXIV. I am simply trying to plan out what content I would like to play that is all. I love the game.
    They did not specifically say if they would be released with content. Based off the info given it's clear they already have the storyboards, but I'd be willing to bet the quests will come in 1.19.
    (0)

  2. #82
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Royal View Post
    I am returning to the game and have a question. Just so I understand. Patch 1.18 is introducing these settlements however there is no actual content in them yet? This is in no way a flame or a bashing to FFXIV. I am simply trying to plan out what content I would like to play that is all. I love the game.
    There will be content. The Development Team has not detailed that content, other than that they are quests that require you to talk to an NPC.

    We do not know the number of quests. But does knowing how many of them there are ahead of time really make that much of a difference than finding out when your character goes there?
    (5)

  3. #83
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    I'm out in the field near Skull Valley and seeing the screenshot of one of the new houses, i notice its location.
    Smack in the middle of a decently sized valley area in the map.

    This does seem like an ideal place to put the first house of what will eventually become a fully fledged town.
    (4)
    Last edited by NefarioCall; 07-20-2011 at 02:06 AM.

  4. #84
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    251
    soooo much content on this 1.18 my head is spending, it really sounds this is going to keep us busy for a while
    (2)

  5. #85
    Player
    Claudus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    69
    Character
    Clodus Claustrum
    World
    Balmung
    Main Class
    Pugilist Lv 60
    I'm excited for the auto attack and the animations and grand companies alone, and they keep announcing new additions every other day. It's obvious they're working really hard and its showing. I'm confident this game will have it's own taste like how FFXI has.
    (10)
    YouTube Channel: http://www.youtube.com/user/Clodus?feature=mhee

  6. #86
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    What about the settlements we already have like Aleport?

    The empty areas like this just need quests so there's a purpose to venture there. Hopefully they add things in to make those areas come alive, even if it's just a bit more lore and a shop or two.

    It seems weird that people would set up camps next to giant crystals in the middle of nowhere, when just up the road there are large settlements with housing and shelter.

    Bit of realism would go a long way perhaps.
    (3)

  7. #87
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by kurokawa View Post
    What about the settlements we already have like Aleport?

    The empty areas like this just need quests so there's a purpose to venture there. Hopefully they add things in to make those areas come alive, even if it's just a bit more lore and a shop or two.

    It seems weird that people would set up camps next to giant crystals in the middle of nowhere, when just up the road there are large settlements with housing and shelter.

    Bit of realism would go a long way perhaps.
    1) those areas are Hamlets - not settlements. They have a purpose, that purpose just isn't in the game yet.
    2) There are camps at the crystals for a) local leves b) destination saving c) behest d) vendors and the "lore" behind the camps is so that monsters / beastmen don't over run the adventures that use said crystals.
    3) Frontier Hubs are out in the wild to a) give players quests b) vendors c) possible chocobo rental d) a place to rest and the "lore" behind them is obvious in the description.
    (1)

  8. #88
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Have people somehow forgotten when they were originally announced they were announced as quest hubs? I don't know where everyone's getting the idea that there's no content planned for them.

    Also, we’re planning to introduce various new encampments that will serve as quest hubs.
    http://forum.square-enix.com/ffxiv/threads/9220

    Also some of the current hamlets do have quests, people just rarely ever do them.
    (4)

  9. #89
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Arcell View Post
    Have people somehow forgotten when they were originally announced they were announced as quest hubs? I don't know where everyone's getting the idea that there's no content planned for them.
    They are taking this line from the recent lodestone post:

    Future patches will usher in more features to enhance their practicality, with each location set to become the backdrop for an assortment of new quests.
    too much to heart.
    (2)

  10. #90
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    MORE features to enhance their practicality. More, which indicates there is already some but more is on the way.
    (4)

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