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  1. #1
    Player
    Axiom's Avatar
    Join Date
    Aug 2013
    Location
    Yorkshire
    Posts
    73
    Character
    Paraffin Puddles
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by MartaDemireux View Post
    In my opinion PF should be used for speed runs and DF should be used for learning a dungeon's/fight's mechanics and for enjoying the story on your first playthrough. It makes more sense that way to me in order to ensure every single person is on the same page with speed running especially when the storyline quests encourage you to use DF not PF.

    Sorry you had a negative experience OP.
    Yes exactly! I whole heartedly believe this too.
    Thank you for not being a jerk.

    They put those cutscenes in there for people to watch them so I have every right to. People put a lot of time and effort on writing, animating and voicing those cutscenes so I have every right to watch them.
    The issue remains in Square Enix needing to find a solution to make both sides of the argument happy.
    (4)

  2. #2
    Player
    Bixillarla's Avatar
    Join Date
    Apr 2014
    Posts
    1,251
    Character
    Willow Rivers
    World
    Jenova
    Main Class
    Scholar Lv 90
    Expecting 7 other people who are there for their daily roulette run to babysit you and wait for you to watch all the cutscenes is not right. Some of those cutscenes are 5 mins long and there a a lot of cutscenes in the story raid dungeons.

    They could always fix it by removing the bonus for doing the run again then you would be waiting a very long time, without the daily roulette speed runners there would not be very many people doing them. They would do them 1 time and never go back.
    (1)

  3. #3
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    The Main Scenario Roulette was made to help players which are at this point in the storyline.

    You should never forget that you are helping ppl in the storyline (and cutscenes are a part of this) and that's (time and patience) what you get your tomes for.
    It's not the new players which help you get tomes asap and in return they get screwed in the cutscenes - how can one even think this way?!

    After all, we are talking about that particular Roulette which is titled: Main Scenario which includes essential cutscenes.

    If players are selfish and not social in this regard, the Devs should do smth.
    Make cutscenes unskippable in Main Scenario Roulette!

    If a player cannot take that the run will be like 30 mins with cutscenes, don't queue for Main Story Roulette - there are other ways to get quick tomes!
    Quite sure the ppl that want to watch cutscenes will gladly wait double the waitingtime if they can play that thing the way it is meant to..
    (10)
    Last edited by Spoekes; 05-16-2014 at 12:35 AM.

  4. #4
    Player
    Velo_Vandore's Avatar
    Join Date
    Aug 2011
    Posts
    374
    Character
    Bynder Whitehowler
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Spoekes View Post
    The Main Scenario Roulette was made to help players which are at this point in the storyline.

    You should never forget that you are helping ppl in the storyline (and cutscenes are a part of this) and that's (time and patience) what you get your tomes for.
    It's not the new players which help you get tomes asap and in return they get screwed in the cutscenes - how can one even think this way?!

    After all, we are talking about that particular Roulette which is titled: Main Scenario which includes essential cutscenes.

    If players are selfish and not social in this regard, the Devs should do smth.
    Make cutscenes unskippable in Main Scenario Roulette!

    If a player cannot take that the run will be like 30 mins with cutscenes, don't queue for Main Story Roulette - there are other ways to get quick tomes!
    Quite sure the ppl that want to watch cutscenes will gladly wait double the waitingtime if they can play that thing the way it is meant to..
    I used to agree with this and even have gone to lengths like sitting down and not healing because the group won't wait for someone in their scene, but I'm not too proud of that anymore :/ If you check developers comments on the duty roulette before they implemented it (http://forum.square-enix.com/ffxiv/t...812-02-2013%29) yes, they speak about the roulette being a way to reward players for helping others to complete the main scenario, but they also talk about the roulette being an efficient way to level, and about the possibility to let pre-formed parties recieve the roulette reward in a later patch (in other words speedrunners can still benefit from a daily bonus).

    Quote Originally Posted by Velo_Vandore View Post
    Now I think there's more than one valid purpose to the duty roulette bonus:
    1. So experienced players are encouraged to support new players
    2. To pace players with different amounts of playtime available. Those who can only playt a couple hours a night can keep up with current content thanks to the roulette. Those with many hours will progress more slowly once the bonus is spent and therefore won't finish all content too quickly and lose interest in the game before next patch.
    3. Keep each dungeon alive for any player (old or new), rather than just having 99/100 players farming brayflox hm

    <snip>
    Don't get me wrong, I personally will always prefer to wait for players watching cutscenes and support inexperienced players too. In a vote kick situation they will always get my vote unless they have been rude. But I also don't want to be hypocritical and be rude to players using the roulette for a speed-run. If's that's their preference and they respect that I won't want to stay in the group and speedrun my first run for them, then that's cool.
    (1)
    Last edited by Velo_Vandore; 05-16-2014 at 12:51 AM.

  5. #5
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    I'd just go ahead and watch the cutscenes anyway. Don't worry about the extra couple of minutes people might have to wait as it's really insubstantial in the 4-man dungeons anyway. It's somewhat unfortunate that SE decided to do a fair amount of exposition particularly when approaching boss rooms where people are most likely to lock you out if they feel like rushing, but at least I can tell you that with the story so far that ends with Praetorium. None of the 2.1 or 2.2 content is designed with cutscenes (aside from quick boss introductions) that could cause some players to wait longer while others read. All the story content is solo content.

    I'm not sure what more SE could do to rectify this. Making cutscenes unskippable would infuriate people, and besides they'd skip through the text as quickly as possible resulting in nearly the same problem. If they put a 'skip cut scenes' check box in DF then there would be almost no traffic at all for players who want to watch cutscenes.
    (1)

  6. #6
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I just want to throw it out there, if it wasn't for "speed runners" doing these story dungeons, you'd be waiting days for your DF to pop up for 8 like minded people to join.
    (4)

  7. #7
    Player
    Velo_Vandore's Avatar
    Join Date
    Aug 2011
    Posts
    374
    Character
    Bynder Whitehowler
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Ihm View Post
    I just want to throw it out there, if it wasn't for "speed runners" doing these story dungeons, you'd be waiting days for your DF to pop up for 8 like minded people to join.
    Yeah, this is a fact that people overlook I think, and since coming to terms with that, I've come to terms with people using the duty finder for "speed runs" or rather farming runs (which are obviously a popular choice). That said, this doesn't mean the duty finder is exclusively for speed runners, and I reserve my right to queue hoping for a slower first time run (mainly after waiting hours already without success in the party finder). Obviously if there's a group that's not happy to compromise then unfortunately a kick / vote abandon / leave could be in order (whether it be initiated by the slower player or the faster player), but there's no need for anyone to be rude about it. People should just respect each others preferences and accept it's bad luck if the duty finder group has a conflict of interests, not bully or force the other player to conform to their objective. Vote abandon doesn't always have to be used spitefull or in rage, i.e. "Sorry, most of us are farming this and don't really want to wait around for cutscenes. Good luck getting a story run in your next group".

    When would be speed runners do slow down for one player, I think that's really awesome, but if they're not willing to make that sacrifice I wouldn't call them selfish either.

    I do think developers could help alleviate the issue a little by raising awareness of the party finder, particularly for first timers / casual players. Currently I see it's really only used for experienced or learning groups for ex mode primals or coil, or myth farming / speedrun groups. Now I can put up an ad for a slow and easy Praetorium, or Pharos, but it doesn't mean anyone will come. My suggestions are:

    Quote Originally Posted by Velo_Vandore View Post
    1. In the duty finder menu, an icon with a number inside could indicate how many party finder groups are currently recruiting for each duty.
    2. Allow me to recieve notifications when party finder groups are available matching my specific preferences. i.e I could register to be notified for any slow and easy run in Praetorium, Wanderer's Palace and Haukke HM.

    I think if all types of players were encouraged to make better use of the party finder, we might see less problems resulting from conflicting interests in the duty finder.
    I do understand that ultimately, as you say there are less players doing first time runs, so you will always need to wait for some time before getting a willing "slow" group. But I do think the suggestions above would help a lot. It would be a shame for new players to have to cave in and play in a way that they don't enjoy or simply not play.
    (2)
    Last edited by Velo_Vandore; 05-16-2014 at 12:11 AM.

  8. #8
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ihm View Post
    I just want to throw it out there, if it wasn't for "speed runners" doing these story dungeons, you'd be waiting days for your DF to pop up for 8 like minded people to join.
    2 Instances:

    1- DF without cutscenes (standard reward, else no one would bother doing them to help besides themselves) takes 45-60min still on average.
    2- DF with cutscenes (double or triple the reward)

    Now people will take the 2 hours given to complete the dungeon/trial, everyone will have what they want from it.

    /Case Solved SE, next ticket please!
    (6)

  9. #9
    Player BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    518
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Part 1:
    I feel your pain. I reached the end of the game last night and had to do the two final dungeons. The first wasn't so bad, we did it in one go but there were a few who were just trying to rush through it as quickly as possible, meaning I couldn't explore and potentially find loot. So ultimately I didn't enjoy it. The Praetorium dungeon was a nightmare though. I had to do it twice in the end. The first time I naturally wanted to enjoy the cut scenes because I have spent a lot of time getting this far and enjoying the story. But heavens forbid I get to enjoy the game that I have spent quite a bit of money on. Instead they got incredibly annoyed at me and just left me on my own. This meant I got lost around the time that you are supposed to get your Magitek mount. They were all in this elevator waiting to go up, but because I didn't see where they went I didn't know how to get to them. So they just left me on my own and eventually vote kicked me. Cheers guys!
    (5)

  10. #10
    Player BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    518
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Part 2:
    The second time I skipped the cut scenes which I had already seen which meant I could keep up with this group for a while longer. I got my mount this time and proceeded onwards until we reached the Nero fight. At which point they started the fight without me which locked me out of the arena. I never caught up with them. As soon as one cut scene finished another started. I didn't get to fight Nero, Van Balzaer, Ultima Weapon or Lahabrea. I got credit for finishing the mission and the main story, but I don't feel like I achieved anything as I wasn't involved in the fights. It genuinely has ruined it for me.
    (6)

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