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  1. #11
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Alzelia View Post
    I think the low res textures in the distance pretty much ruin the types of views your talking about. Idk how they did the backgrounds in FFXIII, but why can't we have backgrounds like that?
    Quote Originally Posted by giftforce View Post
    Yeah, and I don't want to derail this thread about climbing, but the low-res texture issue is really annoying. Even when you turn up ALL the settings and background drawing detail, it's still an issue (and not many people can turn up setting to max anyways).

    It shouldn't be such a sharp change between high and low res textures. If it was a gradual change, nobody would think anything of it.
    Fair enough. I'd have to agree with that. The weird transition is especially noticeable when walking around Limsa Lominsa. I hope they can fix it.

    In any event, I'd still like climbing to be a part of the game.
    (0)

  2. #12
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Rane View Post
    Fair enough. I'd have to agree with that. The weird transition is especially noticeable when walking around Limsa Lominsa. I hope they can fix it.

    In any event, I'd still like climbing to be a part of the game.
    I'd still like climbing too. Don't get me wrong.
    (1)

  3. #13
    Player
    OJtheLIONKing's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    245
    Character
    Ojay Lionking
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Some kind of platforming would be cool, and fairly unique for this type of game. However, something like climbing ladders would break flow i think (I'm thinking of both FFXI and Vindictus here), everything sloooows down when you were excitedly making your way through the area before. It would be awesome to have some scenic points you get to with skillful platforming though.
    (0)

  4. #14
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by OJtheLIONKing View Post
    Some kind of platforming would be cool, and fairly unique for this type of game. However, something like climbing ladders would break flow i think (I'm thinking of both FFXI and Vindictus here), everything sloooows down when you were excitedly making your way through the area before. It would be awesome to have some scenic points you get to with skillful platforming though.
    As well as scenic points, skillful platforming can be useful for treasure-hunting if SE decide to re-implement this feature from FFXI.
    (1)

  5. #15
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    What are you going to do with FFXIV... -.-
    (0)

  6. #16
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Honestly if it's climbing, i'd take a context sensitive climbing action for sheer cliff surfaces. Jump option is nice too, but nothing like Attohwa Chasm style cliffs.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  7. #17
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by giftforce View Post
    TOMB RAIDER ONLINE PLEASE!

    The real raid content.

    (Oh, and look they own the rights so there's no copy right infringement).
    Actually this is excellent, because they could theoretically get the guys from Crystal Dynamics to help them out with the climbing aspects if they do in fact want to implement it.
    (0)

  8. #18
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Heh, Give an inch take a mile in action folks.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

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